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NPC Generator

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Advanced [show]


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has shaved her head bald. Her eyes are likewise brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Claira was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Claira's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Claira was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is compelled to act according to her religious beliefs; and many dire rats want her driven away

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Claira Aloro, Female Elf Druid 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 800 sp. Blue quartz (12 gp). Obsidian (12 gp). Deep green spinel (110 gp).


Social Check DCs


Hobart Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears white cloth garments or leather armor. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Rich, Religious. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Hobart Shadowquick, Male Halfling Ranger 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Fire opal (1200 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldeth Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is thinning but still full. Her amber eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She plays an instrument quite well.

History: Eldeth was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 9 years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Athletic, Artistic. Bonds: Rich, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Eldeth Torunn, Female Dwarf Fighter 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Lapis lazuli (7 gp). Star ruby (1500 gp). Black pearl (1300 gp). 1 Minor magic item.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and white. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Marshal, Kilvar learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the south, certain he would find work there.

Motivation: He is greedy; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Fighter 10
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 89 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 19 (+4)11 (+0)
Skills Animal Handling +8, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Tiger eye turquoise (15 gp). Amber (120 gp). Blue sapphire (1600 gp). Citrine (20 gp).


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries a battered mace and tarnished rapier as well. He keeps his silver hair in a flapper bob. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Naal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Naal's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Naal Caerdonel, Male Elf Cleric 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 17 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 3100 sp.


Social Check DCs


Numba Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she's repulsed by the pc

Ideals: Impeccable, Justice, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Numba Pilwicken, Female Gnome Wizard 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Uzza Anguish, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears skinny pants and wears a black and white robe with the hood down, and a wedding ring on her right hand. She has no hair. Her red eyes peer out from beneath her Stetson black hat.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the south, but her parents moved at a very young age to the east. Her martial abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: In love, Job, Immigrant. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Uzza Anguish, Female Tiefling Warlock 4
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)20 (+5) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Abyssal, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153220000000

Possessions: 200 gp. Bloodstone (70 gp). Lapis lazuli (16 gp).


Social Check DCs


Grai Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. She has a dull look in her brown eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Grai was born in the north. At a young age she loved to build and create. Grai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. After a long history of fighting, Grai and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Grai Altham, Female Half-Orc Druid 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


John Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His head has been shaved. His eyes are violet and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: John hails from a village terrorized by orcs. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 6 years.

Motivation: Revenge.

Ideals: Fighting. Flaws: Ugly, Sensitive, PTSD. Bonds: Job, Enemies. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

John Huxley, Male Human Monk 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 16 (+3)15 (+2)
Skills Deception +4, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 120 gp.


Social Check DCs

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