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NPC Generator

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Advanced [show]


Vondal Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Logical, Gifted. Flaws: Addict, Antagonistic, PTSD. Bonds: Attractive. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Vondal Strakeln, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, green shirt, and black tie. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Shipwright mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, In love, Rich. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Alston Folkor, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beiro Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He keeps his blonde hair in a pixie cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a wizard, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Beiro Suithrasas, Male Elf Fighter 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Clerebold England, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He wears his auburn hair down. His eyes are a pleasant hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Greedy, Lazy. Bonds: Mentor, Criminal record. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Clerebold England, Male Human Paladin 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Mord Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others.

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Mord Dalton, Male Half-Orc Warrior 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Norman Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Norman Sandoval, Male Half-Elf Warrior 14
Medium (5'1") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 125 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Medicine +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a long red beard, and similarly colored long hair. This green eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable, Gifted, Athletic. Flaws: Lazy. Bonds: Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Carrie Ethanasath, Male Elf Warlock 13
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 4000 gp. Star rose quartz (30 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her cinnamon fur is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Spring is depressed about a lot of things. She tends to be a nihilist. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Spring hails from a village terrorized by gnolls. Her childhood dream was to be a Marshal, but she was a colossal failure. She inherited the family business which she has now maintained for 10 years.

Motivation: To be a Marshal again; and someone believes her a fraud

Flaws: Ugly, Depressed. Bonds: Military, Enemies, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Spring Of Ivory, Female Tabaxi Monk 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Arcana +4, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1500 gp. Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His black fur is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Pelt wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small plains village. His mother was a mechanic, and taught him how to fix just about anything. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and to prove his worth to the world

Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Pelt Of Winter, Male Tabaxi Fighter 11
Medium (5'4") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)7 (-2) 11 (+0)13 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 300 pp. Tourmaline (80 gp). Black pearl (1500 gp). Rhodochrosite (5 gp). Azurite (5 gp). Golden yellow topaz (1500 gp). Obsidian (5 gp). Aquamarine (1500 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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