Great Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. She is physically well-built. Her fur is cut close to her head. Her half smiles and yellow eyes are beguiling and draw you in.
Personality: Great wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them
History: Born to a Sellsword, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the east.
Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Caramip Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who likes to wear tan tank tops with black skirt, she is not a threatening figure. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Caramip was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with her absent father.
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Family, Mentor. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 90 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).
Hirrathak Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green wide-brimmed hat and green clothes. His crest is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Hirrathak was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He struck the Sage job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to be a actor again
Flaws: Greedy, Racist. Bonds: Attractive, Job, Family, Enemies. Occupation: Sage
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Jasper (70 gp). Moss agate (7 gp). Malachite (7 gp).
Abad Strength, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of halberds, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has no hair. He has a dull look in his black eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Abad was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Carnelian (60 gp). Hematite (8 gp). Deep blue spinel (1400 gp).
Two Llamas Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Glassblower. Her fur is lavender and very short. Her eyes are green and catlike.
Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Through the years after Two Llamas was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Two Llamas's father didn't care for her much, and the feeling was mutual. She became a Glassblower soon after.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Job, Military. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 70 pp.
Roger Chatham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a robe, a symbol of the sun god around his neck, and a quarterstaff on his belt. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a brothel owner, Roger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Attractive, Nature, Rich, Mentor. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 140 gp.
Gynnie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears professional attire. Her chestnut hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. A true patriot, Gynnie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Gynnie grew up listening to her mother's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend.
Flaws: Greedy, PTSD. Bonds: Attractive, Military, Adventurer. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. Aquamarine (300 gp). Alexandrite (300 gp). Amber (40 gp). Jet (40 gp). 1 Minor magic item.
Beast Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left arm. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her yellow fur is knotted and matted. Her eyes are amber and beady.
Personality: She is a Butcher first and foremost. She believes firmly that knowledge should be universal. Her job bores her to no end. She has decided to make it more interesting.
History: Beast was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Beast never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, In love. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Lilith Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman typically wears green cloth garments or leather armor. Her hair is cut close to her head. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: Born in the east her family was never financially stable. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She got away from her former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Athletic, Pacifist. Flaws: Addict, Racist. Bonds: Poor. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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