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NPC Generator

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Advanced [show]


Malquis Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a yellow tunic with black highlights, and long tan pants that bunch up around her shoes, marred by beers. She is bald on top and has large white tufts of hair around her ears. Her brown eyes are slightly larger than normal.

Personality: She is extraordinarily eccentric. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted druidic powers by her dying sister.

Motivation: She is greedy; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job, Rich. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Malquis Feeny, Female Half-Elf Druid 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1500 sp.


Social Check DCs


Rathkran Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white crest is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Rathkran was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter

Flaws: Insane, Ugly. Bonds: Religious, Family, Job. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Rathkran Wystongjiir, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. Large well-done wool tapestry (200 gp). A roughly beaten golden orb (140 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue costume with the symbols of the sun god on his torso. He has a small bristly mustache and wavy chestnut hair. His eyes are green and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is currently in port desperately looking for someone to get him out; and to protect his home

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Guardian, Slave. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Ribbles Offund, Male Gnome Adept 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Locksmith mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Disease, Depressed, Fearful, Antagonistic. Bonds: Attractive. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Nicholas Marlee, Male Human Commoner 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)6 (-2) 14 (+2)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Mardnab Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her brown hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Always inclined to offer people food she seems plenty friendly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born on a small isolated farm. She was an apprentice working in her mother's forge. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Mardnab Pingun, Female Gnome Adept 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Eldeth Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her hair in dreadlocks. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has a rivalry with the Church that dominates her actions; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic, Ugly. Bonds: Family, Criminal record, Religious. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Eldeth Lutgehr, Female Dwarf Ranger 8
Medium (3'10") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 sp.


Social Check DCs


Balimaar Langston, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Langston, Male Human Bard 9
Medium (5'1") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1200 gp. Iolite (30 gp). Pink pearl (150 gp). Golden yellow topaz (1400 gp). Malachite (8 gp). Smoky quartz (30 gp). Onyx (30 gp). Golden yellow topaz (1400 gp). Amethyst (150 gp). 1 Minor magic item.


Social Check DCs


Roondar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His blonde hair is thinning but still full. He has gleaming, smiling hazel eyes.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Roondar was born with his father's beautiful face. He worked as a nervous Dyer and found it very stressful. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insane. Bonds: In love, Guardian, Attractive, Job. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Roondar Ironhide, Male Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dean Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and black robe with the hood down. He is bristling with hidden weapons, mostly scimitars and maces. His tied-back hair is black. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Doctor in town.

History: He got into the Doctor business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor.

Bonds: Criminal record, Job, Rich, Immigrant. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Dean Blumenthal, Male Half-Elf Cleric 3
Medium (5'1") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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