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NPC Generator

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Advanced [show]


Dalgal Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears grey trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized topaz on his right hand. He keeps his long blonde hair kept up in a rat tail. His thin eyebrows rest above his beady hazel eyes.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born in the south to a Sellsword, Dalgal learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Addict, Racist. Bonds: Rich, Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Dalgal Helcral, Male Dwarf Commoner 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Uzza Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears green trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her white hair has been sun bleached extensively. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Uzza was born on a far southern mountains where she grew up under the tutelage of her father, an expert Cook. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero.

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Military, Immigrant. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Uzza Twist, Female Tiefling Barbarian 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 48 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly hand crossbows and longbows. His tied-back hair is blonde. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Criminal record, Poor. Occupation: Gardener

Voice: Spanish accent

Attributes [hide]

Uraim Gorunn, Male Dwarf Cleric 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Stealth +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 22000 sp. A roughly beaten golden orb (80 gp). Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Minor magic item.


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a blue vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and black. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Elf supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Animal Trainer mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by drow. Ahvain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud; and half-orc compassion

Ideals: Professionalism. Flaws: Ugly, Racist, Disease. Bonds: Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Ahvain Iranapha, Male Elf Sorcerer 7
Medium (5'5") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 17 (+3)11 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. Peridot (30 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Hematite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Gift, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his silver hair well, parting it to the left. His white unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Habor has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Habor Gift, Male Tiefling Fighter 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 80000 cp. Old masterpiece painting (1600 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Cimer Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Beggar business.

History: When he was but 5 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Cimer Fluke, Male Tiefling Expert 14
Medium (5'3") Tiefling, Neutral Good (CR 14)
Armor Class 11
Hit Points 71 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 18 (+4)18 (+4)
Skills Persuasion +9, Religion +8
Senses Passive Perception 14
Languages Common, Giant, Halfling, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1000 gp. Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Has a crush, Rich, Nature, Family. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Henry Marlowe, Male Human Expert 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Gennal Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his chestnut hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Gennal Siannodel, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ishte Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Sage. She wears a small hat to cover her moderate length white hair. She has black eyes and a black hat with a white feather.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in a small village she learned the ways of the warrior from her mother. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Her religion dominates her actions; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Justice, Fighting. Flaws: Racist. Bonds: Immigrant, Adventurer, Religious. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Ishte Abstract, Female Tiefling Rogue 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 300 gp. Sard (70 gp). Jasper (70 gp). Jade (120 gp). Golden pearl (120 gp). Black pearl (1200 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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