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NPC Generator

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Advanced [show]


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan cloak. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Extrovert, Fighting. Bonds: Immigrant. Occupation: Painter

Voice: American accent

Attributes [hide]

Broce Murnig, Male Gnome Cleric 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 11000 sp.


Social Check DCs


Kody Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is black, silky, and of moderate length. His gray eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Kody was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Persistence. Bonds: Attractive, Rich. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kody Ilphelkiir, Male Half-Elf Rogue 8
Medium (4'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 5000 sp. Silver ewer (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Tenena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears blue leather gloves, a blue jacket, and tight pants. Her wide-brimmed hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She then took over the family business and is one of the better Sculptor for hire.

Motivation: She feels threatened by others; and to be a barber again

Flaws: Ugly, Fearful. Bonds: Enemies, Rich, Job. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Tenena Bafflestone, Female Gnome Rogue 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 15 (+2)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Millicent Burton, Female Human [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest, and sports empty pouches on her belt. Her long black hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Painter for the past few years.

Motivation: To unite with her brother; and she is greedy

Flaws: Insomniac, Mundane. Bonds: Rich, Job, Family. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Burton, Female Human Sorcerer 11
Medium (4'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1300 gp. Black pearl (500 gp).


Social Check DCs


Soveliss Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His auburn hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Soveliss was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Bookbinder

Voice: growls and snarls, animalistic

Attributes [hide]

Soveliss Berevan, Male Elf Ranger 4
Medium (5'2") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Silvo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His hair is short and golden. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants to meet his childhood hero; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Disease. Bonds: Guardian, Adventurer, Criminal record. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Silvo Cherrycheeks, Male Halfling Ranger 10
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)12 (+1) 8 (-1)11 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with blue socks and a vest with buckled shoes. She has a slight overbite and is overall scrawny. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is a Doppelganger in disguise. After coming to the age of reason, Ulla took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Optimist, Gifted. Bonds: Adventurer, Has a crush. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Ulla Murnig, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Sarah Deighton, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this northern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild red hair. Her eyes are amber.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Athletic, Persistence. Flaws: Terse, Depressed. Bonds: Rich. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Sarah Deighton, Female Human Wizard 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Ralf Brent, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his silver hair in a flapper bob. He has blue eyes and a grey hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Ralf Brent, Male Human Rogue 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)6 (-2) 5 (-3)10 (+0)
Skills Arcana +0, Athletics +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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