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NPC Generator

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Advanced [show]


Beiro Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was born in the north. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Religious, Immigrant. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Beiro Arnuanna, Male Half-Elf Cleric 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 600 sp.


Social Check DCs


Caelynn Nailo, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. She wears her red hair up. This hazel eyed westerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Caelynn is combative with any and all who dare try her patience in the slightest.

History: Born in the west to a Gardener, Caelynn learned a great deal about her mother's area of expertise. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Gardener.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Justice, Fighting. Flaws: Insane. Bonds: Job. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Caelynn Nailo, Female Elf Cleric 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Tiger eye turquoise (8 gp). Jet (150 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anne Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many pastel ritualistic tattoos. She wears violet painted combat armor at almost all times. She has no hair. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she has a rivalry with the church that dominates her actions

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Anne Remein, Female Half-Elf Rogue 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Rock crystal (70 gp).


Social Check DCs


Findex Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brass crest. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She has a hunchback. Her crest is short and brass. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Findex is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She got into the Seamstress business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Flaws: Ugly, Shy. Bonds: Rich, Family, Job. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Findex Skaarzborroosh, Female Dragonborn Barbarian 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lone Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her beige fur is matted, messy, and big. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Lone was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Gardener soon after.

Motivation: A deep hatred of dire rats; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Family, Job, Enemies. Occupation: Gardener

Voice: American accent

Attributes [hide]

Lone Moon, Female Tabaxi Ranger 8
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 13 (+1)18 (+4) 15 (+2)21 (+5)
Skills History +7, Intimidation +8
Senses Passive Perception 12
Languages Common, Auran, Giant, Druidic, Orc
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


Emerald Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur is still thick. Her copper eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Emerald managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is terrified, and will act out of fear; and expand her business

Flaws: Fearful. Bonds: Rich, Job, Enemies, Criminal record. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Emerald Of Shadows, Female Tabaxi Adept 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His orange fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Serpent Peak, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. Moss agate (13 gp). Jade (80 gp). 1 Silver holy symbol.


Social Check DCs


Alex Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears just a violet suit. His clothes are grease stained in places. His red hair is still thick. His blue eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Marshal business at a young age. A freak accident while working with his Mercenary mother left him crippled. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to prove his worth to the world

Flaws: Impulsive, Disease. Bonds: Poor, Immigrant, Job. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Alex Withrethin, Male Half-Elf Ranger 14
Medium (5'1") Half-Elf, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 77 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Deception +8, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (90 gp). Large well-done wool tapestry (100 gp). Solid gold idol (200 gp). A delicate brass dragon egg (90 gp). Jeweled anklet (3000 gp). 1 Medium magic item.


Social Check DCs


Meena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. She has a hunchback. She wears a Stetson hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Rich, Military. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Meena Horcusporcus, Female Gnome Cleric 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 100 pp. Freshwater pearl (6 gp). White pearl (140 gp). Carnelian (70 gp).


Social Check DCs

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