Windy Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man wears light armors faded through time and improper care. His red fur is slicked back into a classic pompadour. His eyes are a pleasant blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Shy, Mundane. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. White pearl (120 gp). 1 Banded mail.
Hatae Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She is muscular with a powerful set of arms. Her blonde hair is smooth and relatively long. Her green eyes peer out from beneath her Stetson yellow hat.
Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Flaws: Ugly, Insane, Disease, PTSD. Bonds: Enemies. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Malachite (6 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Jet (70 gp).
Hamil Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his chestnut hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Dagger Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black fur is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a criminal king-pin and mafia family His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 87 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 700 gp.
Myria Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears professional attire. Her hair is silver and curly. Her amber unseeing eyes seem to look past you.
Personality: Myria is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Extrovert, Opinionated. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 320 pp. Rich purple corundum (1600 gp). Black opal (1600 gp). 1 Minor magic item.
Jabbie Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Knight, and is pretty ugly. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Jabbie was born in the east. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and he feels threatened by others
Ideals: Philantrophist, Persistence. Flaws: Ugly, Fearful. Bonds: Has a crush, Family. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Sard (20 gp). Brown-green garnet (80 gp). Moss agate (10 gp). 1 Silver holy symbol. 1 Silver holy symbol. 1 Superior lock. 1 Small steel mirror.
Thamior Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his long golden hair kept up in a rat tail. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To protect his home; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Bonds: Guardian. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Raam Sage, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are red.
Personality: Aggressive, abrasive, and angry, Raam embodies much of what other species detest in the Tieflings. He can't help but pocket interesting objects he comes across
History: The child of a Bounty Hunter, who enjoyed hunting, Raam was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record, Nature. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 400 gp.
Antinua Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She carries with her a set of axes on her belt, each one with a emerald on the hilt. She keeps her long golden hair kept up in a rat tail. Her eyes, though not visible through her cowl, are green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Antinua enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Religious, Job. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Violet garnet (600 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.
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