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NPC Generator

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Advanced [show]


Mardred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born in the south to a Seamstress, Mardred learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural halfling artifacts is her passion

Ideals: Opinionated. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Mardred Foamtankard, Female Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 42 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +7, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 100 pp. Blue quartz (14 gp). Lapis lazuli (14 gp). Violet garnet (200 gp). Malachite (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light pastel in addition to tight pants, and carries whips. She wears her lavender fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Has a crush, Family, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Five Mist, Female Tabaxi Commoner 6
Medium (4'7") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills History +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. He wears his white hair up. He has green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Baker business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morkral took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He became a Baker soon after.

Motivation: To be a Stableman again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Job, Religious. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Morkral Durthane, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 50 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Athletics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His golden hair and beard is wavy and long. His eyes are amber and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a priest again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Charles Graeme, Male Human Paladin 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)11 (+0) 10 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norsko Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norsko was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Gardener.

Motivation: To be a Interpreter again; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norsko Crawford, Male Half-Orc Bard 3
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)7 (-2) 14 (+2)12 (+1)
Skills Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ozyman was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: PTSD. Bonds: Poor, Military, Adventurer. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ozyman Fastfoot, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 17 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Lapis lazuli (8 gp). Fire opal (500 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs


Enidda Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her hair is red, silky, and of moderate length. This hazel eyed westerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She takes great joy in being the best Map Maker in town.

History: She was born to loving parents in a slum to the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Enidda's homeland. Enidda decided to take the middle way and become a bodyguard. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Enidda Dunben, Female Gnome Expert 3
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Cory Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: Cory was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Shy. Bonds: Rich, Attractive, Nature, Family. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Cory Gracey, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 250 gp. Tourmaline (40 gp). 3 Holy water.


Social Check DCs


Nuthra Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her green crest is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Farmer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Nuthra Phrahdrandon, Female Dragonborn Ranger 14
Medium (6'5") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 65 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 16 (+3)16 (+3)
Skills Animal Handling +8, Deception +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 2000 gp. Star rose quartz (80 gp). Rhodochrosite (9 gp). Tiger eye turquoise (9 gp). Deep green spinel (80 gp). Banded agate (9 gp).


Social Check DCs

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