Hoshgrish Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears baggy black pantaloons and a brown scarf. With a patchy auburn beard and wild auburn hair. His green eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform By chance he met his brother recently and the two have been together since.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Fighting. Flaws: Depressed. Bonds: Family, Slave. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1 Minor magic item.
Katherine Eastoft, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is cut short. Her eyes are a pleasant green.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and to be a stableman again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Thorpe Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Athletic. Flaws: Shy. Bonds: Mentor, Job. Occupation: Herbalist
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Erias Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, grey cloak. He wears his chestnut hair down. His eyes are a pleasant brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Mortician, Erias learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Mortician like his mother before him.
Motivation: A deep hatred of goblins; and a need for knowledge about a nearby landmark
Flaws: Shy, Insomniac. Bonds: Job, Adventurer, Enemies. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Sarah Marlowe, Female Human [Permalink]
Personal [hide]
Description: She wears a brown coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her brown hair in a flapper bob. Her eyes, though not visible through her cowl, are hazel.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Sarah studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, In love. Occupation: Jeweler
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 5 (-3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Red spinel (150 gp). Fire opal (1600 gp).
Yebe Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a blue costume with the symbols of the four houses of cards on her torso. Her head has been shaved. Her thin eyebrows rest above her beady brown eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Yebe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Family, Poor. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 70 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4
Possessions: 3100 gp. A delicate silver chain set with a tourmaline (30 gp). Brass mug with jade inlays (500 gp).
Cask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she dresses like a well dressed Mason does. Her fur is short and lavender. Her eyes are copper.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a Doctor, her father struggled to pay the bills. She was an apprentice working in her father's forge. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Gifted, Justice. Flaws: Emotional. Bonds: Job, Poor. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1700 sp. Brown-green garnet (140 gp). Hematite (4 gp). Sard (80 gp).
Makaria Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She very much looks the part of a Performer. She has a hunchback. Her dark red hair is lengthy. Her eyes are silver and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Makaria was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 19 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Pyxrin Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black costume with the symbols of magic on her torso. She wears her red crest up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Sculptor again.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +7
Possessions: 1100 gp. Old masterpiece painting (600 gp). Solid gold idol (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!