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NPC Generator

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Advanced [show]


Pelt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a small hat to hide his balding. His half smiles and copper eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Guard business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Attractive, Job, Family. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Pelt In Shadow, Male Tabaxi Monk 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Athletics +7, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Orla Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has slicked back white hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Interpreter in town.

History: She was born in a small island village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Interpreter.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Addict. Bonds: Adventurer, Job, Nature. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Orla Waggletop, Female Gnome Aristocrat 7
Small (3'6") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Malachite (10 gp). Tourmaline (160 gp). Aquamarine (500 gp).


Social Check DCs


Ermina Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a violet coat over a blue low-cut shirt, and a broad hat upon her head. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born on a small isolated farm. Ermina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and a rival would like her out of the picture

Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Ermina Caphaxath, Female Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Chrysoprase (70 gp).


Social Check DCs


Gurdis Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey armored body suit, with a simple black line shooting up and back down. She has a penchant for wearing a ring with an oversized jet on her right hand. Her chestnut hair is still thick. Her brown eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She's looking for her big break; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Gurdis Loderr, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Purson Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. His dark red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has all his life been fascinated with dancing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: To unite with his brother; and to end his boredom

Ideals: Artistic. Flaws: Mundane, Insomniac. Bonds: Rich, Enemies, Family. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Purson Gift, Male Tiefling Adept 11
Medium (6'6") Tiefling, Neutral Good (CR 11)
Armor Class 11
Hit Points 66 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 1100 gp. Jasper (80 gp). Sardonyx (80 gp). Azurite (4 gp). Hematite (4 gp). Onyx (80 gp). Citrine (80 gp). Lapis lazuli (4 gp).


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Oren studied abroad. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Selfish, Addict. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Oren Jamjar, Male Halfling Druid 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Shava Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered brown stockings. She has a slight overbite and is overall scrawny. Her long white hair is drawn into a two foot long braid. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Shava was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now spends her time doing works of charity.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist, Entrepeneur. Bonds: Family, Military, Criminal record. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Shava Ideal, Female Tiefling Aristocrat 13
Medium (6'0") Tiefling, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)18 (+4) 15 (+2)17 (+3)
Skills Athletics +4, Nature +8
Senses Passive Perception 12
Languages Common, Orc, Ignan, Elven, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +8

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Fire opal pendant on a fine gold chain (900 gp). Sapphire pendant on gold chain (3000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver chalice with lapis lazuli gems (100 gp). Cloth of gold vestments (100 gp). A small bag of saffron. (100 gp).


Social Check DCs


Ella Barney, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. She has gleaming, smiling gray eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cook mother left her crippled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and doesn't want to be a banker and was forced into it by her family

Ideals: Justice. Flaws: Disease. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Ella Barney, Female Human Wizard 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 6 (-2)13 (+1)
Skills Perception +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 130 gp. Lapis lazuli (13 gp). Amethyst (120 gp). Obsidian (13 gp).


Social Check DCs


Kali Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black coat over a red low-cut shirt, and a Stetson hat upon her head. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Kali was born the youngest of three triplets. Her first spouse was a Actor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister.

Ideals: Optimist. Flaws: Depressed. Bonds: In love, Family, Rich. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Kali Integrity, Female Tiefling Rogue 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 4 Antitoxin.


Social Check DCs

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