Ahinar Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south to a Fortune-teller, Ahinar learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She became a Fortune-teller soon after.
Motivation: To clean up the streets; and expand her business
Flaws: Secretive. Bonds: Attractive, Job, Debt, Guardian. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Havilar Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. Her blue crest is lengthy. Her eyes are gold and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the south to a Engraver, Havilar learned a great deal about her father's area of expertise. A gifted student she started as a Fletcher, but she got bored and became a Engraver. She struck the Engraver job and began her own company from there.
Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Religious. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 20000 cp.
Quilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, red shirt, and blue tie. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. Her chestnut hair is matted, messy, and big. Her violet eyes peer out from beneath her small blue hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quilla took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She was granted psionic powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 13)
Armor Class 11
Hit Points 66 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran, Auran
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2000 gp. Clear bright green emerald (4000 gp). Golden pearl (110 gp). Sardonyx (30 gp). Deep green spinel (110 gp). Freshwater pearl (12 gp). Chalcedony (30 gp). Star rose quartz (30 gp). Pink diamond (4000 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.
Dabbledob Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, blue, dusty cloak. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.
History: Dabbledob was raised in a hard working conservative environment. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Jeweler like his father before him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a bather again
Flaws: Ugly. Bonds: Job, Military, Enemies, Debt. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 110000 cp. Iolite (40 gp).
Nybarg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His chestnut hair is still thick. His brown eyes lackadaisically let the world flow into them.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and to be a carpenter again
Flaws: Racist, Antagonistic. Bonds: Attractive, Slave, Job. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
Possessions: Sardonyx (70 gp). White pearl (140 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Jade (140 gp). Golden pearl (140 gp). Freshwater pearl (10 gp). Iolite (70 gp).
Leshanna Raethran, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman wears a tan shirt with thin brown vertical stripes and tan pants. Her clothes are grease stained in places. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.
History: Leshanna lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: To reunite with her absent mother; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp.
Richard Cornish, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His silver hair is thinning but still full. His amber eyes are slightly larger than normal.
Personality: Richard wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: To be a Scribe again; and further expansion of business
Ideals: Disciplined, Artistic. Bonds: Rich, Immigrant, Job. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilia Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has gray eyes and a brown hat with a grey feather.
Personality: She has a massive crush on the younger sibling of the Bather who has hired her part-time. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Kilia was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to her current location. She became a Bather soon after.
Motivation: She's in love.
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 40000 cp. 2 Thunderstones. 4 Smokesticks. 4 Alchemist’s fire.
Reeza Walcott, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her crossbow, marred by teas. Her hair is long and golden with streaks of brown, and is pulled back with small black clips. She wears round tiny glasses practically rammed into her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She works hard and plays hard.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Slave. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 11 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Celestial, Draconic
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Jade (130 gp). Black star sapphire (700 gp). Red-brown spinel (130 gp). Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
