Gerbo Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born into a rich family. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Secretive. Bonds: Criminal record, Rich, Adventurer, Slave. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp.
Anne Marlee, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She is portly but not overly obese. She is bald on top and has large golden tufts of hair around her ears. She has blue eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Unemployed, her mother struggled to pay the bills. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and her spouse's relatives view her with great suspicion
Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Trail Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She wears a well pressed and immaculate suit (or dress). Her beige fur is lengthy. Her amber eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Trail lived on a farm with her mother, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her sister's freedom.
Motivation: Revenge; and doesn't want to be a herbalist and was forced into it by her family
Ideals: Impeccable. Flaws: Shy, PTSD. Bonds: Family, Enemies. Occupation: Herbalist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
Possessions: 600 gp. Chalcedony (70 gp). Coral (100 gp). Tiger eye turquoise (5 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of ceremonial daggers on his belt, each one with a topaz on the hilt. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his poetry dream.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Disciplined, Artistic, Athletic. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 4 (-3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1600 gp.
Baggi Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. Her silver hair is cut jaggedly and amateurishly. Her eyes are likewise hazel.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: Born in the north to a Jeweler, Baggi learned a great deal about her father's area of expertise. Her druidic abilities were realized during a raid on her village. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points -1 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 4 (-3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Just what you see.
Susannah Elton, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with grey stripes complete with hood. She carries a battered shortbow and tarnished hand crossbow as well. Her golden hair is cut short. Her amber eyes are passionate and lively.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Mundane, PTSD. Bonds: In love. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 14 (+2) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Black pearl (600 gp).
Vaina Hanali, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She carries with her a set of kukris on her belt, each one with a aquamarine on the hilt. She wears a deerstalker hat to hide her balding. She has violet eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has since lost track of the people in her past.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Seamstress
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp.
Hlin Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a brown shirt with thin black vertical stripes and blue pants. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are green and catlike.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Hlin was left her mother's suit of armor and trained in its use and care. She has never given up on her painting dream.
Motivation: Half-Orc compassion; and someone believes her a fraud
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Enemies, Military. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Giant, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp.
Waywocket Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is muscular with a powerful set of arms. Her brown hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was always very intelligent and has formed a secret society of specialists.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Flaws: Insane, Insomniac, Secretive. Bonds: Adventurer, Slave. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
