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NPC Generator

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Advanced [show]


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Flaws: Addict, Antagonistic. Bonds: Poor, Job, Has a crush. Occupation: Tailor

Voice: German accent

Attributes [hide]

Raymond Marlee, Male Human Wizard 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy violet pantaloons and a tan scarf. She sports black long hair. Her brown eyes dart from person to person to random spaces in the air.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Vadania was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. During her travels, Vadania and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vadania discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vadania fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Disease. Bonds: Family, Adventurer, Job, In love. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vadania Tao, Female Half-Elf Bard 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 80 gp.


Social Check DCs


Art Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a yellow low-cut shirt, and a small hat upon her head. Her fur is cut close to her head. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Locksmith. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has worked as a Locksmith like her father before her.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Athletic. Bonds: Attractive, Job, Family, Military. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Art Fang, Female Tabaxi Warrior 9
Medium (6'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Deception +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 50000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (90 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Rosamund Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey cloak and cross-gartered tan stockings. Her hair is long and auburn with streaks of red, and is pulled back with small grey clips. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.

History: Rosamund was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Interpreter.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Persistence, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Rosamund Ramsay, Female Human Cleric 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Torbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her long blonde hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She has worked as a Roofer like her mother before her.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable. Flaws: Insane. Bonds: Criminal record, Rich, Job. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Torbera Trueanvil, Female Dwarf Adept 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 19 (+4)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His head has been shaved. He has a dull look in his amber eyes.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Naal Galanodel, Male Elf Rogue 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Furrele Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a green coat. Her red crest is lengthy and is close to two feet long. Her gold eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has worked as a Roofer like her mother before her.

Motivation: She has decided she is irredeemable; and expand her business

Ideals: Disciplined. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Furrele Bhenkumbyrznaax, Female Dragonborn Cleric 12
Medium (6'6") Dragonborn, Lawful Evil (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Deception +7, Investigation +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Coral (60 gp). Violet garnet (500 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He has wavy silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: He got into the Apothecary business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Apothecary soon after.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Wrenn Waggletop, Male Gnome Rogue 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)15 (+2) 8 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 gp.


Social Check DCs


Fragrant Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his lavender fur in a pixie cut. His copper unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Fragrant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Fragrant has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Mentor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Fragrant Thundercloud, Male Tabaxi Bard 11
Medium (5'10") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Performance +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 210 pp. Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (110 gp).


Social Check DCs

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