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NPC Generator

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Spear In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. He has moderate length white fur. His thin eyebrows rest above his beady copper eyes.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spear took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant, Nature. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Spear In the Wind, Male Tabaxi Bard 8
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 10
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ridaro Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her halberd ready. She has wavy silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered

History: She was always a brilliant, if unscrupulous mind. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical, Entrepeneur. Flaws: Insomniac, Insane. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Ridaro Koehlanna, Female Elf Adept 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a warhammer on her belt, and she perpetually has her warhammer ready. Her chestnut hair is heavily combed to the right. Her brown eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the south, but her parents moved at a very young age to the east. A freak accident while working with her Shoemaker father left her crippled. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Family, Rich, Immigrant. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)6 (-2) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Euron Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Gnomish culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Rich, In love. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Euron Blame, Male Tiefling Commoner 8
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Amber (80 gp). Rhodochrosite (10 gp). Red-brown spinel (80 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely pastel suit with black socks and a vest with buckled shoes. Her cinnamon fur is still thick. Her blue eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, she has a hard time making friends. She is obsessed with a lost civilization.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to clean up the streets

Flaws: Antagonistic. Bonds: Adventurer, Nature, Guardian. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Three Of Dragons, Female Tabaxi Bard 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)17 (+3) 15 (+2)18 (+4)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Blue quartz (11 gp).


Social Check DCs


Baelitae Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her moppish blonde hair is in a traditional bowl cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job, Has a crush. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Baelitae Iranapha, Female Elf Warlock 1
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)5 (-3) 12 (+1)12 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Citrine (50 gp).


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears a simple red robe with tan stripes complete with hood. He has blonde hair. His violet eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). During his travels, Tod and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tod discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tod fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Extrovert. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Tod Wiseacre, Male Halfling Fighter 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries scythes. His brown hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Job, Immigrant, Nature, Adventurer, Rich. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Henry Tenley, Male Human Warlock 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Insight +6, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Gold and topaz bottle stopper cork (400 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (1700 gp).


Social Check DCs


Tim Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. He wears a colorful flower in his white hair. His amber eyes are passionate and lively.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Map Maker business at a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Disciplined, Optimist. Bonds: Rich, Attractive, Job. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Aloro, Male Half-Elf Wizard 13
Medium (5'9") Half-Elf, Neutral Evil (CR 13)
Armor Class 9
Hit Points 6 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)17 (+3) 15 (+2)13 (+1)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444321

Possessions: 3000 gp. Blue diamond (5000 gp). Jet (120 gp). Bloodstone (50 gp). Golden yellow topaz (400 gp). Zircon (50 gp). Emerald (700 gp). 1 Medium magic item.


Social Check DCs

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