Nimble Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears a brown cloak and cross-gartered tan stockings and is in decent physical shape. Her brown fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her dancing dream.
Motivation: Her religion dominates her actions; and she seems to be bored by most things
Ideals: Artistic. Flaws: Insane, Mundane, Antagonistic. Bonds: Religious. Occupation: Laborer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp. Smoky quartz (30 gp). Sardonyx (30 gp). 1 Minor magic item.
Alain Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a red cloak and cross-gartered tan stockings. She keeps her long white hair kept up in a rat tail. She is baby faced.
Personality: She speaks before she thinks and is too direct. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern; and balancing her hectic life and new ploughman responsibilities is difficult
Flaws: Impulsive. Bonds: Attractive, Slave, Adventurer, Job. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
Hoshû Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is still thick. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Hoshû does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He feels kind of lost in life; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Rich, Military, Criminal record. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a black suit. He has wavy brass crest. His red eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Nadarr was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has achieved small success as a Marshal.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Blue quartz (8 gp). Iolite (60 gp). Brown-green garnet (160 gp). Alexandrite (500 gp). Bloodstone (60 gp).
Faran Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His head has been shaved. His thin eyebrows rest above his beady amber eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Faran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero; and his religion dominates his actions
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Mentor. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 120 gp.
Art Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a pastel top hat and pastel clothes. Her gray fur has been sun bleached extensively. Her eyes are green and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a minor phobia of water and hates getting wet.
History: Art was raised in a hard working conservative environment. She moved out north to avoid the crime she committed. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Greedy, Fearful. Bonds: Job, Criminal record. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Deep green spinel (80 gp).
Caramip Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She sports tan clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. Her black hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born several months after her mother was called into army service. She was taken from her home at a very young age. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Regain custody of her son; and she wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Shy. Bonds: Slave, Attractive, Military. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp.
Eleanor Wellington, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She prefers to wear flannel. Her white hair is styled in orderly dreadlocks. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. As long as the job gets done she does not care how it got done.
History: Eleanor was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She has money and likes to spend it; and she is a bit of a kleptomaniac
Ideals: Optimist, Professionalism. Bonds: Family, Criminal record, Rich. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Uzza Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a black shirt with thin brown vertical stripes and black pants. Her black hair is matted, messy, and big. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Uzza studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently the stress of being a Mason has made it difficult for her to sleep.
Motivation: Expand her business.
Ideals: Gifted, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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