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NPC Generator

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Advanced [show]


Cloak Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin black vertical stripes and brown pants. She carries a battered pickaxe and tarnished shield as well. She has no fur. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Cloak grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cloak and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Cloak Of Spirit, Female Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 9 (-1)15 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lilith Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of death around her neck, and a monstrous two handed axe on her belt. Her long blue hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.

History: Sold as a small child to a necromancer, Lilith was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Spy. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Lilith Dignity, Female Tiefling Sorcerer 3
Medium (4'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Masterwork Light steel shield.


Social Check DCs


Oriax Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: 6'7" and muscular, this southern man prefers to wear black clothing when he does not wear armor. His chestnut hair has been sun bleached extensively. He has white eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. In his 17th year, his parents were killed by a orcs raid, leaving Oriax alone in the world. After a stint in an orphanage, he was adopted. He was granted psionic powers by his dying brother.

Motivation: Wants to open a new tavern; and someone believes him a fraud

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Enemies, Job. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Oriax Enigma, Male Tiefling Aristocrat 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Deception +7, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Siffress Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She has slicked back auburn hair. She wears a mask on her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Siffress lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a daughter. She has since lost track of the people in her past.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Logical. Flaws: Depressed. Bonds: Military, Family, In love. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Siffress Waggletop, Female Gnome Druid 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Ortegar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ortegar was born with his father's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Passionate. Flaws: Impulsive, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Ortegar Swiftwhistle, Male Halfling Warrior 15
Small (3'1") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 68 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 7000 gp. Amethyst (160 gp). Red spinel (160 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Daar Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she sports green clothing, slightly heavier than average wear. Her rusty crest is still thick. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: Expand her business.

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Daar Grrrmmballhyst, Female Dragonborn Rogue 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)18 (+4) 9 (-1)15 (+2)
Skills Intimidation +4, Nature +6
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. He keeps his white fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: In love, Attractive, Mentor. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Seven In Shadow, Male Tabaxi Cleric 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 3000 cp. Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). 1 Half-Plate.


Social Check DCs


Gimble Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others.

Flaws: Emotional, Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Gimble Pilwicken, Male Gnome Cleric 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 170 gp.


Social Check DCs


Rolen Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his red robe, and sports empty pouches on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Rolen is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Cynical. Bonds: Family, Job. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Rolen Xiloscient, Male Elf Expert 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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