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NPC Generator

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Advanced [show]


Claira Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her golden hair is matted, messy, and big. Her eyes are likewise gray.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Claira was raised in a hard working conservative environment. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Shy, Insane, Impulsive. Bonds: Job. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Claira Lathalas, Female Elf Warlock 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 4000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).


Social Check DCs


Malquis Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. She has moderate length silver hair. Her face is scarred and worn.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her sister; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Adventurer, Mentor, Family. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Malquis Mystralath, Female Elf Fighter 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Werydd Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. She carries a battered club and tarnished glaive as well. She has auburn hair. She has several tiny opal earrings on each ear.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, In love, Military. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Werydd Bigtoe, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)17 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 280 gp.


Social Check DCs


Shifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has no fur. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She feels kind of lost in life; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Shifting Thunder, Female Tabaxi Warlock 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 47000 sp.


Social Check DCs


Makaria Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a green small hat and green clothes. Her hair, while still mostly purple, has prominent grey streaks. She wears a mask on her face.

Personality: She is irascible and easily irritated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Makaria was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Mentor, Job, Immigrant. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Makaria Lithe, Female Tiefling Adept 14
Medium (5'7") Tiefling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 69 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +6, Performance +8
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 300 pp. Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled anklet (4000 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Bertram Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His hair is auburn and curly. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bertram hails from a village terrorized by gnolls. He found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Enemies, Adventurer, Job. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Bertram Copperkettle, Male Halfling Rogue 10
Small (3'4") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 57 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 18 (+4)9 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Infernal, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1200 gp. Chalcedony (20 gp). Rose (20 gp). Rose (20 gp). Pink pearl (80 gp).


Social Check DCs


Morg Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white coat over a red low-cut shirt, and a top hat upon his head. His hair is chestnut and very short. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. In his 17th year, his parents were killed by a goblins raid, leaving Morg alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Criminal record, Mentor, Enemies. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Morg Oakes, Male Half-Orc Expert 4
Medium (6'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)7 (-2)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Anbera Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with broad hat. She sports auburn long hair. Her amber unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a very good compulsive liar and kleptomaniac.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anbera. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Disease, Mundane. Bonds: Criminal record. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Anbera Trueanvil, Female Dwarf Paladin 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Blue sapphire (900 gp). Citrine (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Blyth, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Adelaide Blyth, Female Human Fighter 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 110 gp. Azurite (15 gp).


Social Check DCs

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