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NPC Generator

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Advanced [show]


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with tan socks and a vest with buckled shoes. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His gray fur is slicked back into a classic pompadour. He has hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Flame grew up listening to his father's many stories. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Artistic. Flaws: Disease, Shy. Bonds: Adventurer. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Flame In the Morning, Male Tabaxi Cleric 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)6 (-2) 15 (+2)18 (+4)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Pink pearl (100 gp).


Social Check DCs


Arnold Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Flaws: Shy, Depressed. Bonds: Poor, Military, Family. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Beitz, Male Half-Elf Fighter 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. Silver pearl (140 gp).


Social Check DCs


Art Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire, and carries hand crossbows. She keeps her gray fur in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a massive crush on the younger sibling of the Soapmaker who has hired her part-time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Has a crush, Religious. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Art Peak, Female Tabaxi Rogue 10
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 11 (+0)10 (+0)
Skills Deception +4, Religion +8
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Goblin, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (300 gp).


Social Check DCs


Bendoo Emsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears many layers of old clothing at all times. Her red hair is long and unkept. Her eyes, though not visible through her cowl, are blue.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born at the edge of vast desert. She worked as a nervous Scribe and found it very stressful. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Bendoo Emsworth, Female Half-Orc Sorcerer 3
Medium (4'8") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 18 (+4)6 (-2)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 14
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Agatha Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing colorful clothing, dressed as a Map Maker. Her hair is white and curly. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Agatha is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants to raise her children well.

Ideals: Athletic, Justice. Bonds: Family, Rich, Adventurer. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Agatha Lincoln, Female Human Druid 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp.


Social Check DCs


Armara Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her longbow. She is physically well-built. She wears a colorful flower in her silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the recently deceased. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Armara studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted martial powers by her dying sister.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Armara Wish, Female Tiefling Rogue 5
Medium (5'5") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)19 (+4) 15 (+2)11 (+0)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Serpent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. Her white fur is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Serpent was born on a far western forest where she grew up under the tutelage of her mother, an expert Barkeep. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Serpent Shore, Female Tabaxi Commoner 10
Medium (5'11") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Amethyst (110 gp). Jet (110 gp). White pearl (110 gp). Blue star sapphire (600 gp). Banded agate (10 gp). Golden yellow topaz (800 gp). Tourmaline (110 gp).


Social Check DCs


Right-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is lengthy. He has several tiny ruby earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Athletic, Artistic, Gifted. Bonds: Rich. Occupation: Bowyer

Voice: Australian accent

Attributes [hide]

Right-Handed Buttons, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 67 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 6 (-2)17 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Paxton, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long silver hair kept up in a rat tail. Her green unseeing eyes seem to look past you.

Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur, Extrovert. Flaws: Disease. Bonds: Religious, Rich. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Avelina Paxton, Female Human Warrior 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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