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NPC Generator

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Advanced [show]


Naill Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a black handlebar mustache and slicked back black hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Naill Amakiir, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Oskar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his nunchaku ready. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Oskar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Oskar Balderk, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 180 gp. Deep green spinel (140 gp). Violet garnet (500 gp).


Social Check DCs


Birel Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a tan vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a long silver ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are brown.

Personality: She is business-like. She takes instructions and follows them to the letter. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and she is terrified, and will act out of fear

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Birel Iathrana, Female Elf Rogue 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Rolf Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a mountains tribe. He has had some formal painting training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and he wants revenge against gnolls

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Rolf Mellerelel, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Spring Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries morningstars. His black fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Family, Poor, Criminal record. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Spring Hummingbird, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)8 (-1) 15 (+2)18 (+4)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 270 pp. Red spinel (160 gp). Moss agate (9 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Adrik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Architect business at a young age. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Job, Family. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Adrik Goblinbane, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with deerstalker hat. His white hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Bonds: Immigrant, Attractive, Family, Adventurer, Rich. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Cockaby Tarkelby, Male Gnome Warrior 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Warryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His moppish chestnut hair is in a traditional bowl cut. He has several tiny ruby earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Warryn took refuge in the ruined castle and found the beat up rapier and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Persistence, Logical. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Warryn Gimlen, Male Gnome Rogue 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp. Deep blue spinel (700 gp). Pink pearl (90 gp). Violet garnet (700 gp).


Social Check DCs


Nalaed Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is kept up in a ponytail inside a feathered hat. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She likes to make people angry or surprised. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Debt, Criminal record. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Nalaed Broodfist, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 1400 sp.


Social Check DCs

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