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NPC Generator

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Advanced [show]


Caeldrim Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear yellow pants and tee shirts. His auburn hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his mother.

History: He was born several months after his mother was called into army service. When Caeldrim reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor, Military. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Caeldrim Holimion, Male Half-Elf Barbarian 2
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)4 (-3) 8 (-1)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4

Possessions: 390 gp.


Social Check DCs


Gennal Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His black hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in a small plains village. A freak accident while working with his Architect mother left him crippled. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: Addict, Disease. Bonds: Attractive, Family, Nature. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Gennal Amastacia, Male Elf Cleric 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 65 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +8, Athletics +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 800 pp. Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Jasper (80 gp). Violet garnet (1600 gp).


Social Check DCs


Frederick Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. His hair is brown and curly. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his singing dream.

Motivation: To reunite with his absent mother; and regain custody of his son

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Poor. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Frederick Wakefield, Male Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Egelina Coombs, Female Human [Permalink]

Personal [hide]

Description: She wears a simple brown robe with blue stripes complete with hood, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made her what she is. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Mentor, Adventurer. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Egelina Coombs, Female Human Barbarian 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 21 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)8 (-1) 10 (+0)12 (+1)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1600 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a brown suit. His blonde hair, when down, is lengthy. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing music.

History: When he was but 3 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Tiefling compassion; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Professionalism, Artistic. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Kilvar Foamtankard, Male Dwarf Paladin 8
Medium (4'3") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 66 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 sp. Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (300 gp).


Social Check DCs


Cockaby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a blue suit, pastel shirt, and black tie, he is not a threatening figure. His white hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cockaby was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Cockaby Scheppen, Male Gnome Aristocrat 5
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His fur is cinnamon and very short. His eyes are green and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Navigator, Art learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Joker, Fighting. Bonds: Job, Rich, Has a crush. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Art Prim Posies, Male Tabaxi Rogue 3
Medium (6'10") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Silent Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a large pastel mantle and cape that has been intricately interwoven into her violet robe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white fur is braided into rings. She has blue eyes.

Personality: She will rave to anyone who will listen. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Silent was left her mother's suit of armor and trained in its use and care. She became a Guard soon after.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Military. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Silent Of Ivory, Female Tabaxi Fighter 1
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 gp.


Social Check DCs


Quelenna Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses in yellow turtlenecks beneath a green coat with black slacks. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is used to getting what she wants. In part because she is a meticulous planner.

History: Quelenna was born with her father's beautiful face. She married young, but lost her spouse to goblins. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and she is greedy

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Attractive, Enemies. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Quelenna Firahel, Female Half-Elf Monk 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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