Mamnen Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. Through the years after Mamnen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mamnen's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Adventurer, Family. Occupation: Sellsword
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp. Sard (60 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.
Ulblyn Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has done his best to style his white hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Rich, Job. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 200 gp. Blue sapphire (600 gp). Smoky quartz (20 gp). Brown-green garnet (160 gp). Alexandrite (1100 gp).
Dayereth Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a very tight haircut. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a criminal king-pin and mafia family His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Flaws: Antagonistic. Bonds: Military, Criminal record, Family. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2000 cp. 1 Hourglass. 1 Superior lock. 1 Average lock.
Enidda Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her brown hair is singed and shortened. She has a tattooed face.
Personality: She is calm most of the time but flees social interaction. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born blind and as such lacked many opportunities for work. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and money/treasure
Flaws: Ugly, Shy, Disease. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 sp. Blue sapphire (1300 gp). 1 Minor magic item.
Virra Turen, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in earthy colors with a blue and green handkerchief worn on her left side. Her brown hair is singed and shortened. Her eyes are hazel.
Personality: Overbrimming with self-confidence, Virra isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 10)
Armor Class 15
Hit Points 49 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 15 (+2) | 8 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kiirith Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length green crest. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He feeds upon the attention of others.
History: Kiirith hails from a village terrorized by drow. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Ideals: Fighting, Gifted. Bonds: Adventurer, Attractive, Enemies. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2000 gp. Pink pearl (80 gp). Jasper (30 gp). Violet garnet (700 gp). Iolite (30 gp).
Mhurren Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a white top hat and white clothes. His long auburn hair is drawn into a two foot long braid. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Mhurren was born in the east. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He struck the Sage job and began his own company from there.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Addict, Mundane. Bonds: Family, Job, Enemies. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 108 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
Possessions: 500 pp. Gold music box (3000 gp). Carved bone or ivory statuette (40 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Brass mug with jade inlays (400 gp). A delicate silver chain set with a tourmaline (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold and topaz bottle stopper cork (1600 gp). An abacus with copper, silver and gold markers (120 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold and topaz bottle stopper cork (1600 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (120 gp). A small bag of saffron. (40 gp). 1 Medium magic item. 1 Medium magic item.
Torbera Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a faded coat and loose pants complete with deerstalker hat. With wild blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She is witty, but her monotone delivery comes off as unnerving She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Servant mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Joker, Opinionated. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. Hematite (8 gp). Rock crystal (30 gp). 1 Everburning torch.
Anthony Oakley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anthony's homeland. Anthony decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and money/treasure
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. Golden pearl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!