Three Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a faded coat and loose pants complete with deerstalker hat. Her fur, while still mostly beige, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born a particularly ugly child, much to the horror of her parents. In her 16th year, her parents were killed by a brigands raid, leaving Three alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes her a fraud.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 6 (-2) | 18 (+4) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Sylvan, Auran, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heskan Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his rusty crest down. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.
History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, Heskan has worked very hard to control his curse. He has drifted from career to career and currently works as a Carter.
Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job
Ideals: Gifted, Fighting, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1100 gp. Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His golden hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He got into the Adventurer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. Black pearl (800 gp). Red spinel (90 gp). White pearl (90 gp). Chrysoprase (40 gp). 1 Minor magic item.
Dworic Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Dworic hails from a village terrorized by drow. Through the years after Dworic was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dworic's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Opinionated. Flaws: Mundane, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. Onyx (50 gp). Blue sapphire (1600 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.
Duergath Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes and a grey hat with a blue feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Passionate, Logical. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Richard Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and he perpetually has his halberd ready. His moppish red hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Stylist, Richard learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Sabotage a competitor.
Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Job. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 47000 sp. 1 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch. 1 Tanglefoot bags.
Gorfel Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he has a large black mantle and cape that has been intricately interwoven into his yellow robe. His hair is long and white with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.
History: Born to a pair of adventurers, Gorfel grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, In love. Occupation: Butcher
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 240 gp.
Blossom Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is long and unkept. Her eyes, though not visible through her cowl, are brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. Blossom abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 109 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Dwarven, Infernal, Terran
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: 5000 gp. Lapis lazuli (5 gp). Onyx (80 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Carnelian (80 gp).
Trym Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she likes to wear ponchos typically of a light white in addition to tight pants. With bright blonde hair. Her eyes are likewise blue.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Trym took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She now mingles about in high society.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Optimist, Gifted, Athletic. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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