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NPC Generator

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Advanced [show]


Nija Fright, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a top hat to cover her moderate length blue hair. Her thin eyebrows rest above her beady red eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Nija was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Disciplined, Joker. Flaws: Ugly. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Nija Fright, Female Tiefling Cleric 15
Medium (5'6") Tiefling, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Perception +8, Religion +7
Senses Passive Perception 17
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 pp. Pink diamond (5000 gp). Moonstone (50 gp). Eye agate (4 gp). Red spinel (40 gp). Alexandrite (200 gp). Blue sapphire (1200 gp). Tiger eye turquoise (4 gp). Hematite (4 gp). Golden yellow topaz (200 gp). Moss agate (4 gp). Deep blue spinel (200 gp). Red-brown spinel (40 gp). Obsidian (4 gp). Emerald (1200 gp). Amber (40 gp). Banded agate (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hatae Holimion, Female Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern woman is wearing a long, blue cloak. She wears a colorful flower in her red hair. Her gray eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Hatae was born in the north. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Addict, Impulsive. Bonds: Attractive, Rich. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Hatae Holimion, Female Elf Monk 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Moon Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely brown suit with tan socks and a vest with buckled shoes. Her black fur, when down, is lengthy. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She receives visions of the future at random moments

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Since then, she has sought to make the best of life.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Disciplined, Gifted, Optimist. Bonds: Rich, Job. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Moon Of Passion, Female Tabaxi Druid 5
Medium (4'8") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Performance +6
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp.


Social Check DCs


Herleva Wallace, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Carpenter. She has a long silver ponytail with little hanging trinkets. Her brown eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has achieved small success as a Carpenter.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Ugly, Addict, Disease. Bonds: Immigrant, Job, Military. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Herleva Wallace, Female Human Monk 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Fabien Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His black hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Fabien Gobblefirn, Male Gnome Warrior 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Bryseis Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright black dresses and hats. She has no hair. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered south to less war torn lands. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and expand her business

Ideals: Gifted, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Bryseis Amuse, Female Tiefling Wizard 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Talent, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a simple green robe with pastel stripes complete with hood. Her purple hair is heavily combed to the right. Her half smiles and red eyes are beguiling and draw you in.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Many giants want her driven away; and her religion dominates her actions

Flaws: Emotional, Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Kallista Talent, Female Tiefling Warrior 15
Medium (6'1") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 97 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)8 (-1) 6 (-2)15 (+2)
Skills Insight +3, Performance +7
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 4000 gp. Cloth of gold vestments (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a tight fitting grey shirt and pants. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: To be a Actor again.

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Lance Sharps, Male Human Druid 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a large blue jacket. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Bonds: Adventurer, Criminal record, Military, Poor, Family. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Naal Floshem, Male Elf Expert 2
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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