Gennal Teinithra, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.
History: He was born at the edge of vast plains. He has had some formal writing training, and achieved minor success. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker, Artistic, Impeccable. Bonds: Nature, Criminal record. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: Just what you see.
Uraim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Rich, Nature, Job. Occupation: Blacksmith
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1100 gp. Deep green spinel (120 gp). Golden yellow topaz (400 gp). Rich purple corundum (600 gp). Tourmaline (120 gp). Jet (120 gp). Rose (40 gp). 1 Minor magic item.
Skirt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear flannel. His black fur has been sun bleached extensively. His copper eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with poetry.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He wants revenge against illithids; and revenge
Ideals: Optimist, Artistic. Bonds: Rich, Adventurer, Enemies. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 7)
Armor Class 7
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +0 / 2d8-3, Grapple -3
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Sun In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She is physically well-built. Her black fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a massive crush on the younger sibling of the Stylist who has hired her part-time. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sun was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants her loneliness to end.
Flaws: Ugly, Insane, Fearful. Bonds: Has a crush, Job. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Rose (70 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Luthra Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is portly but not overly obese. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are likewise hazel.
Personality: Always inclined to offer people food she seems plenty friendly. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the north. She worked as a nervous Weaver and found it very stressful. She now owns her own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Philantrophist, Logical, Fighting. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 56 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Just what you see.
Norman Hampton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Assassin. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He now owns his own business.
Motivation: To find somewhere to settle down.
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Assassin
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp.
Syllin Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she sports violet clothing, slightly heavier than average wear. Her red hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born on a small isolated farm. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to dragonborn people
Flaws: Racist, Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 125 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Sard (60 gp). Sardonyx (60 gp). Red-brown spinel (120 gp). Pink pearl (120 gp). Deep green spinel (120 gp). Lapis lazuli (9 gp). Malachite (9 gp). Zircon (60 gp). Moonstone (60 gp). Moonstone (60 gp). Silver pearl (120 gp). Peridot (60 gp). Onyx (60 gp). Onyx (60 gp). Alexandrite (1100 gp). 1 Medium magic item.
Bryseis Charity, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears black trousers with green and brown striped suspenders. She wears various colorful collared shirts. Her white hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.
History: Bryseis was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her sister; and expand her business
Ideals: Athletic, Professionalism. Flaws: Selfish. Bonds: Family, Job. Occupation: Herbalist
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 17000 cp. Rose (30 gp). Deep blue spinel (200 gp). Sardonyx (30 gp).
Richard Dumph, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his brown hair to look like a famous performer. His gray unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He feeds upon the attention of others.
History: Richard was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother
Ideals: Pacifist. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Spy
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1100 gp.
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