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NPC Generator

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Nim Lathalas, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His brown hair is greasy and uncared for. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and doesn't want to be a server and was forced into it by his family

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Military, Family. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Nim Lathalas, Male Elf Warrior 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His chestnut hair is knotted and matted. He has blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Dilettante business at a young age. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Assassin again; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Nature. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Eastoft, Male Human Bard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp.


Social Check DCs


Eida Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'8" and prefers to wear red pants and tee shirts. Her right leg appears badly burned and disfigured. Her hair is cut close to her head. This amber eyed easterner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: To unite with her brother; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical, Fighting. Bonds: Criminal record, Family. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Eida Hilltopple, Female Halfling Fighter 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Grai Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'11". She wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt, and her gloved hand is found clutching a shortbow. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Grai hails from a village terrorized by dire rats. She found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Passionate. Flaws: Ugly. Bonds: Family, Enemies, Adventurer. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Grai Hale, Female Half-Orc Expert 14
Medium (5'11") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 67 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +8, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold music box (1000 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. His hair is blonde and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: Gifted from a young age, Frouse studied abroad. Frouse abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Frouse Gummen, Male Gnome Aristocrat 5
Small (3'5") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 21 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Ruler mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's attracted to the PC.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Lewis Dalton, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 120 gp. Malachite (14 gp). 1 Banded mail.


Social Check DCs


Amnon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. His blue hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of gnolls once and for all.

History: Amnon lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Revenge; and to reunite with his absent father

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Amnon Hope, Male Tiefling Wizard 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 2000 sp.


Social Check DCs


Shedinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop crest cut. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is overprotective of those who hire his services. Shedinn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Shedinn was born on a far southern mountains where he grew up under the tutelage of his father, an expert Roofer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son.

Flaws: Ugly. Bonds: Guardian, Family, Poor, Immigrant. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Linxakasendalor, Male Dragonborn Wizard 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Terran, Goblin, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is silver, silky, and of moderate length. Her face is covered beneath a completely black helmet.

Personality: Myria wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She plays an instrument quite well.

History: Myria was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myria Shadowquick, Female Halfling Adept 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)5 (-3) 10 (+0)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp.


Social Check DCs

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