Kabbarg Weston, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. Her silver hair is unkempt and raggedy. She wears an eyepatch.
Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to half-orc people
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Deep green spinel (160 gp).
Kairon Pride, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is dressed in a clean green cloak covering his clean studded leather. His blue hair, when down, is lengthy. His eyes are likewise white. His teeth are white and perfect.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
Possessions: 900 pp. Solid gold idol (800 gp). Solid gold idol (800 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (600 gp). An abacus with copper, silver and gold markers (90 gp). Cloth of gold vestments (90 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Gold and topaz bottle stopper cork (600 gp). Silver chalice with lapis lazuli gems (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.
Nora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has brown hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she desires power and/or immortality
Flaws: Addict. Bonds: Attractive, Adventurer, Poor, Enemies. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Blue quartz (6 gp). Smoky quartz (50 gp). 1 Climber’s kit.
Lone Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her deerstalker hat is riddled with cuts and holes. Her green unseeing eyes seem to look past you.
Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with poetry.
History: Lone was born in the south. At a young age she loved to build and create. Through the years after Lone was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Lone's mother didn't care for her much, and the feeling was mutual. She has never given up on her poetry dream.
Motivation: She's repulsed by the PC; and she has passion for adventuring and risk
Ideals: Artistic, Persistence. Flaws: Ugly, Disease, Antagonistic. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp.
Whurdred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is silver, silky, and of moderate length. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Whurdred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: To prove her worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 60 gp. Violet garnet (500 gp). Rose (50 gp).
Hillanot Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is short and white. Her red eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a small toy that she constantly fidgets with.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up work as a Weaver and fed both sides of the war false information with the goal of increasing casualties.
Motivation: A need for knowledge about a nearby landmark; and expand her business
Flaws: Addict, PTSD. Bonds: Job, Poor, Adventurer. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (600 gp).
Dûgz Axton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Dûgz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Dûgz lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Military, Family, Immigrant. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 3 (-4) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Karash Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.
History: Karash was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Family. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +4
Possessions: 6000 sp. Jet (60 gp). White opal (1300 gp). Rose (50 gp).
Ishte Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. Her black hair has been sun bleached extensively. Her white eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with her god.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ishte fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Cynical, Disease, Insomniac. Bonds: In love, Religious. Occupation: Laborer
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 90 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2000 sp. Alexandrite (400 gp). Coral (110 gp). Alexandrite (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
