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NPC Generator

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Advanced [show]


Chenna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears red painted combat armor at almost all times. Her red hair is greasy and uncared for. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Tailor, her mother struggled to pay the bills. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently the stress of being a Hunter has made it difficult for her to sleep.

Motivation: To prove her worth to the world; and she loathes her own lifestyle

Flaws: Ugly, Depressed, Impulsive. Bonds: Poor. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Chenna Wiseacre, Female Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)10 (+0) 9 (-1)16 (+3)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Pikar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of greatswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes peer out from beneath his small white hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Pikar Brightmoon, Male Halfling Cleric 12
Small (2'11") Halfling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 37 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 8 (-1)15 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Silver pearl (100 gp). Golden yellow topaz (300 gp). Coral (100 gp). Fiery yellow corundum (1000 gp). Zircon (60 gp). Smoky quartz (60 gp).


Social Check DCs


Kildrak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His blonde hair is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kildrak hails from a village terrorized by dire rats. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Kildrak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Religious. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Kildrak Hammerstone, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Sariel McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is wearing a long, yellow, dusty cloak. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and she desires power and/or immortality

Flaws: Racist, Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Sariel McLeod, Female Half-Elf Druid 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Rael Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He wears his black hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Rael embodies much of what other species detest in the Half-Elves. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Rael Dulmage, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 7 (-2)10 (+0)
Skills Nature +5
Senses Passive Perception 8
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp. Jade (150 gp). Deep green spinel (150 gp). Jet (150 gp).


Social Check DCs


Herleva Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is slicked back into a classic pompadour. She has a dull look in her blue eyes.

Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Herleva studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich, Military. Occupation: Priest

Voice: Shortens vowels

Attributes [hide]

Herleva Hadleigh, Female Human Aristocrat 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2900 gp. 1 Minor magic item.


Social Check DCs


Phann Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'7" western woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is greasy and uncared for. She wears an eyepatch.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Phann Jethro, Female Half-Elf Monk 3
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bucklal Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, red cloak. He has a small bristly mustache and wavy brown hair. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels kind of lost in life

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Nature, Enemies. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Bucklal Thistletop, Male Halfling Fighter 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp. Brown-green garnet (80 gp).


Social Check DCs


Dimble Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. He has violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small plains village. After coming to the age of reason, Dimble took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Dimble Miggledy, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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