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NPC Generator

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Advanced [show]


Iados Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a brigands raid, leaving Iados alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Iados was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and a deep hatred of brigands

Flaws: Shy, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Iados Mystery, Male Tiefling Druid 8
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Fulbar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His red hair is styled in orderly dreadlocks. His eyes are likewise hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Joker, Gifted. Bonds: Attractive, Immigrant, Slave. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar Stoutman, Male Halfling Adept 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 17 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown top hat and brown clothes. He has wavy white fur. His skin is flawless and his copper eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: Sweet was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Jeweler.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Sweet On the Water, Male Tabaxi Monk 5
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Rose (60 gp). Star ruby (500 gp). Black pearl (1100 gp).


Social Check DCs


Gilthur Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a slight overbite and is overall scrawny. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Gifted from a young age, Gilthur studied abroad. After coming to the age of reason, Gilthur took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilthur Goldfinder, Male Dwarf Bard 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Tanglefoot bags.


Social Check DCs


Paelias Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his yellow robe and has his shortspear always slung over his shoulder. He has a penchant for wearing a ring with an oversized amber on his left hand. He is bald on top and has large brown tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses divination through singing.

History: Paelias lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Paelias Withrethin, Male Half-Elf Paladin 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Yevelda Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her moppish auburn hair is in a traditional bowl cut. Her gray eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the north. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Pacifist, Philantrophist. Bonds: Rich, Criminal record. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Yevelda Anderton, Female Half-Orc Aristocrat 2
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 230 gp.


Social Check DCs


Mary Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her scythe. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her eyes are violet and catlike.

Personality: Mary hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mary is combative with any and all who dare try her patience in the slightest.

History: Mary hails from a village terrorized by goblins. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has never given up on her poetry dream.

Motivation: Someone believes her a fraud; and doesn't want to be a glassblower and was forced into it by her family

Ideals: Artistic, Justice. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Mary Xiloscient, Female Half-Elf Warlock 13
Medium (4'7") Half-Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 17 (+3)17 (+3)
Skills Religion +7, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Sylvan, Auran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333311

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an entirely black suit with white socks and a vest with buckled shoes. She has wavy rusty crest. Her gold eyes lackadaisically let the world flow into them.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Daar lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and she's looking for her big break

Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Daar Xephyrbahnor, Female Dragonborn Wizard 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 7
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +0, History +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1600 gp. Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered warhammer and tarnished axe as well. His auburn hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.

History: Ghaliver hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Has a crush, Enemies, Adventurer. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Ghaliver Underbough, Male Halfling Paladin 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2 Antitoxin.


Social Check DCs

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