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NPC Generator

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Advanced [show]


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Engraver, but he got bored and became a Laborer. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Bonds: Enemies, In love, Family, Job. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Adrik Torunn, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)8 (-1) 13 (+1)8 (-1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a long, brown cloak. His white fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Silent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Gifted. Flaws: Ugly, Greedy, Hedonist, Racist. Bonds: Poor. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Silent Shore, Male Tabaxi Rogue 6
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 8 (-1)9 (-1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Berevan, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Disease. Bonds: Attractive, Nature. Occupation: Scribe

Voice: German accent

Attributes [hide]

Mindartis Berevan, Male Elf Wizard 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. Eye agate (16 gp). Iolite (80 gp).


Social Check DCs


Beiro Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He is wearing the road beaten gear of a warrior. He has styled his silver hair well, parting it to the left. His amber unseeing eyes seem to look past you.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against orcs

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Adventurer, In love, Job. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Beiro Holimion, Male Elf Aristocrat 6
Medium (5'5") Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)17 (+3) 11 (+0)18 (+4)
Skills Acrobatics +7, Performance +7
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7

Possessions: 10000 cp. Moonstone (50 gp). Bloodstone (50 gp).


Social Check DCs


Gale Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an entirely pastel suit with black socks and a vest with buckled shoes. She wears her beige fur up. Her amber eyes lackadaisically let the world flow into them.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Gale took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To settle down with her crush; and to be a healer again

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Mentor, Has a crush. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Gale Hummingbird, Female Tabaxi Aristocrat 4
Medium (4'8") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 4 (-3)12 (+1) 14 (+2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Smoking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of shortbows on his belt, each one with a ruby on the hilt. His black fur is still thick. His eyes are yellow.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: Smoking was raised in a hard working conservative environment. A gifted student he started as a Bounty Hunter, but he got bored and became a Doctor. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Smoking Mist, Male Tabaxi Warlock 14
Medium (6'9") Tabaxi, Neutral Good (CR 14)
Armor Class 8
Hit Points 63 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Athletics +6, Insight +7
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. Malachite (9 gp). Deep green spinel (150 gp). Moonstone (60 gp). Red-brown spinel (150 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Fire opal (1000 gp). Fiery yellow corundum (1000 gp). Black pearl (200 gp). Malachite (9 gp). 1 Medium magic item.


Social Check DCs


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'7". He wears a blue top hat and blue clothes. With a patchy auburn beard and wild auburn hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alvyn took refuge in the large cave and found the beat up sai and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Flaws: Ugly, Impulsive, Mundane. Bonds: Military, Nature, Guardian. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Alvyn Gimlen, Male Gnome Cleric 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 8 (-1)12 (+1)
Skills Arcana +7, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Medium magic item.


Social Check DCs


Raam Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt with thin yellow vertical stripes and tan pants, and he perpetually has his scythe ready. His dark red hair is knotted and matted. His black eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Carpenter, but he got bored and became a Animal Trainer. He now owns his own business.

Motivation: Retire the richest man in the south; and to be a carpenter again

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Disease. Bonds: Job. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Raam Chant, Male Tiefling Wizard 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. Rock crystal (20 gp). White pearl (130 gp). Aquamarine (500 gp).


Social Check DCs


Andram Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His dark red hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his gold eyes.

Personality: Aggressive, abrasive, and angry, Andram embodies much of what other species detest in the Tieflings. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Military, Adventurer, Family. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Andram Mockery, Male Tiefling Adept 15
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +5, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 2000 gp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (1200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item.


Social Check DCs

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