Rangrim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is well dressed, constantly wearing a grey suit, white shirt, and red tie. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: The child of western immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is content
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Poor. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: Just what you see.
Vezera Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly bastard swords and clubs. Her black crest is still thick. She is very pretty but has cold, dead eyes.
Personality: Vezera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. She has had some formal writing training, and achieved minor success. She used her abilities to trick people and travel the world for free.
Motivation: Wants to have a good time and be beloved; and she has decided she is irredeemable
Ideals: Artistic, Optimist, Entrepeneur. Bonds: Poor, Criminal record, Attractive. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10 pp.
Syllin Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear blue clothing when she does not wear armor. Her white hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Barber and was forced into it by her family; and regain custody of her daughter
Ideals: Athletic, Artistic, Entrepeneur. Flaws: Disease. Bonds: Job, Family. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 500 gp. Cloth of gold vestments (160 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.
Wella Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a white cloak and cross-gartered blue stockings. Her hair is long and brown with streaks of silver, and is pulled back with small white clips. Her amber eyes peer out from beneath her small white hat.
Personality: Wella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Ideals: Impeccable. Flaws: Insane, Fearful, PTSD. Bonds: Immigrant. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp. Chrysoprase (60 gp). 1 Minor magic item.
Anne Landon, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears professional attire. Her hair is always cut to a buzz. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. 1 Masterwork Musical instrument.
Conrad Watson, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and is wearing a long, brown cloak. His right leg appears badly burned and disfigured. His tied-back hair is golden. His eyes are amber and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 97 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 1600 gp. Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Az-Bror Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear. His silver hair is still thick. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Impeccable. Flaws: Greedy, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 800 gp. Jet (40 gp). Black pearl (200 gp). Eye agate (13 gp). Bloodstone (60 gp). White pearl (40 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Morton, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She has done her best to style her auburn hair to look like a famous performer. She has violet eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.
History: Born in the south to a Miner, Williamina learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She became a Miner soon after.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent mother
Flaws: Ugly, Selfish. Bonds: Job, Nature, Family. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. 1 Banded mail.
Anne Carlisle, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Criminal record, Poor, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
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