Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Shy, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp.
Fonkin Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple red line shooting up and back down. He has a slight overbite and is overall scrawny. His white hair is cut jaggedly and amateurishly. He has brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 sp. Moss agate (12 gp). Carnelian (40 gp). 1 Minor magic item.
Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a white coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her long blonde hair reaches down to her waist. Her violet eyes are slightly larger than normal.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She feeds upon the attention of others.
History: Born in the north her family was never financially stable. In her youth she was a Slave Trader, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and she has a crush on the local slave trader
Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Poor, Attractive. Occupation: Navigator
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 97 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 170 pp.
Stacee Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears many layers of old clothing at all times. Her red hair is thinning but still full. She tend to wears goggles to shield her eyes.
Personality: A skeptical and narcissistic woman, Stacee's first love is herself. Her second love is also herself. She is a great chef.
History: She was born a particularly ugly child, much to the horror of her parents. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 800 gp. Rhodochrosite (8 gp). Rich purple corundum (800 gp). 1 Minor magic item.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His fur is short and lavender. His thin eyebrows rest above his beady green eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his brother to traveling adventurers.
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Family, Rich. Occupation: Knight
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Sylvan, Giant
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1400 gp. Aquamarine (700 gp). Aquamarine (700 gp). Hematite (16 gp). Jasper (50 gp). Peridot (50 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She keeps her silver hair in a pixie cut. She wears a mask on her face.
Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.
History: Eridred was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Marry her brother to traveling adventurers.
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (7 gp). Brown-green garnet (60 gp). Jet (60 gp). Moss agate (7 gp). Deep green spinel (60 gp). Alexandrite (900 gp). Citrine (40 gp).
Nedda Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is skeptical of what others tell her and is slow to trust.
History: Nedda was raised in a hard working conservative environment. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Weaver like her father before her.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 17000 sp. Silver chalice with lapis lazuli gems (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Virra Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, and a wedding ring on her left hand. Her auburn hair is still thick. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She is a Yochlol in disguise. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love.
Ideals: Disciplined. Bonds: In love, Has a crush, Adventurer, Enemies. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 3 Thunderstones. 4 Smokesticks. 1 Tanglefoot bags. 4 Antitoxin.
Art Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her white fur in a flapper bob. She wears a mask on her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She uses divination through singing.
History: She got into the Sellsword business at a young age. Her childhood dream was to be a Weaver, but she was a colossal failure. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Art never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Rich. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
