Bathin Delight, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely green suit with pastel socks and a vest with buckled shoes. His black hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.
Personality: Bathin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Bathin reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Disciplined, Pacifist, Gifted. Bonds: Military, Family. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 160 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +8
Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1800 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Major magic item.
Zaffrab Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He wears a simple tan robe with brown stripes complete with hood. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Some 8 years later his spouse died after the birth of his son. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer, In love. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Smoky quartz (80 gp). Deep blue spinel (300 gp). Pink pearl (60 gp). Hematite (5 gp).
Fibblestib Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears an entirely tan suit with yellow socks and a vest with buckled shoes. He sports a flattop hair cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Adventurer business at a young age. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and wants his loneliness to end
Ideals: Optimist. Bonds: Job, Adventurer, Has a crush. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Abyssal, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp. 1 Minor magic item.
Whurbin Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his blonde hair down. His face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic man, Whurbin's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Whurbin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Whurbin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Bonds: Rich, Criminal record. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Carved bone or ivory statuette (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Silk rope.
Blendaeth Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her copper crest in a pixie cut. She has several tiny jet earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is terrified, and will act out of fear; and wants to raise her children well
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Adventurer, Family. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 3 Holy water. 2 Alchemist’s fire.
Oloric Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the south, but his parents moved at a very young age to the west. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted arcane powers by his dying sister.
Motivation: To be a Engraver again; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Eye agate (4 gp). Citrine (60 gp). Blue quartz (4 gp).
Mûg York, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a fine chain shirt which he covers with white colored cloaks and clothing, marred by chocolates. His hair is always cut to a buzz. His green eyes are passionate and lively.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to loving parents in a slum to the east. Mûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mûg decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1500 gp.
Tricking Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her beige fur is knotted and matted. She has hazel eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can't help but pocket interesting objects she comes across
History: Born in the west to a Mason, Tricking learned a great deal about her mother's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has dedicated herself to building a better kind of golem.
Motivation: Wants to raise her children well; and she desires power and/or immortality
Flaws: Secretive. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Chad Snape, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He usually wears his grey robe and has his hammer always slung over his shoulder, marred by teas. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born the only child of a wealthy merchant. A freak accident while working with his Knight father left him crippled. He became a Butcher soon after.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp.
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