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NPC Generator

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Advanced [show]


Nurkara Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear grey tank tops with pastel skirt. She wears a colorful flower in her black hair. Her eyes are blue.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Nurkara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Bonds: Attractive, Nature, Family, Poor. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Nurkara Glanhig, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)18 (+4) 8 (-1)4 (-3)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Criella Silence, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she very much looks the part of a Miller. Her chestnut hair is long and unkept. Her eyes are black.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the west to a Miller, Criella learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Miller for hire.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Poor. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Criella Silence, Female Tiefling Rogue 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 7 (-2)16 (+3) 6 (-2)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Bagabug Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He keeps his golden hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Bagabug took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Bagabug Cason, Male Half-Orc Ranger 3
Medium (5'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 sp.


Social Check DCs


Bhevek Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and sports empty pouches on his belt. His chestnut hair is lengthy. His eyes are a pleasant green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He struck the Roofer job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Roofer

Voice: Gruff and masculine

Attributes [hide]

Bhevek Whispermouse, Male Halfling Bard 16
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 22 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 4d10-3, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 2000 gp. Silver chalice with lapis lazuli gems (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold cup set with emeralds (4000 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (400 gp). Solid gold idol (500 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large pastel jacket. He keeps his yellow fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flask On the Water, Male Tabaxi Rogue 10
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)18 (+4) 13 (+1)13 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Giant, Orc, Elven, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emeny Lincoln, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her brown hair in a flapper bob. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Fletcher born in the past three hundred years. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Emeny Lincoln, Female Human Barbarian 6
Medium (6'1") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Athletics +3, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6

Possessions: 100 gp. Violet garnet (500 gp). 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Gûnd Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dark leathers with embroidery. He has a hunchback. He wears a deerstalker hat to cover his moderate length brown hair. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the south. His mother was a soldier and died while he was still young. Gûnd was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Gûnd Copeland, Male Half-Orc Paladin 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 16 (+3)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Gurdis Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a grey shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She has a dull look in her hazel eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is harsh and unforgiving.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gurdis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gurdis. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She'd like to take her coworkers down a peg; and she has decided she is irredeemable

Flaws: Antagonistic. Bonds: Slave, Military, Criminal record, Job. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Gurdis Silveraxe, Female Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)6 (-2) 11 (+0)8 (-1)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his monstrous two handed axe. His red hair is heavily combed to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and to pay off his debts

Ideals: Opinionated, Gifted. Flaws: Ugly, Addict. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Harbek Holderhek, Male Dwarf Ranger 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Citrine (50 gp).


Social Check DCs

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