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NPC Generator

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Advanced [show]


Alvyn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, In love, Religious. Occupation: Butcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alvyn Raulnor, Male Gnome Expert 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 pp. Rhodochrosite (12 gp).


Social Check DCs


Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His bronze crest is drawn into a tight pony tail with a dagger scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Dyer father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and to clean up the streets

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Barbarian 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 79 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 12000 sp. Citrine (70 gp). Smoky quartz (70 gp). Jet (160 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Beren, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears a simple blue robe with black stripes complete with hood. His clothes are grease stained in places. He has styled his black hair well, parting it to the left. His eyes are gray and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wobbles took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Persistence. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Wobbles Beren, Male Gnome Barbarian 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 118 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7

Possessions: 4000 gp. White pearl (150 gp). Rhodochrosite (13 gp). Star rose quartz (50 gp). Golden pearl (150 gp). Amethyst (150 gp). Banded agate (13 gp). Rich purple corundum (500 gp). 1 Medium magic item.


Social Check DCs


River Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown fur is still thick. Her copper eyes peer out from beneath her top pastel hat.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: River hails from a village terrorized by goblins. Her father had invested heavily in several trade routes and wanted her to inherit them. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day

Ideals: Justice. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

River Blossom, Female Tabaxi Paladin 7
Medium (6'5") Tabaxi, True Neutral (CR 7)
Armor Class 9
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)15 (+2) 18 (+4)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Just what you see.


Social Check DCs


Ethereal Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She keeps her long black fur kept up in a rat tail. Her eyes are yellow and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ethereal took refuge in the large cave and found the beat up shortbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Ethereal Mirror, Female Tabaxi Commoner 4
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Ilga Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy white dress. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant, Mentor. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Ilga Dalton, Female Half-Orc Cleric 8
Medium (5'11") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 9000 sp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Actor uniform and is in decent physical shape. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Actor and found it very stressful. He has worked as a Actor like his father before him.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Commoner 3
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 6 (-2)8 (-1)
Skills Arcana +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Doudra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear black clothing when she does not wear armor. She wears her green crest up. Her gold eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and expand her business

Ideals: Athletic, Philantrophist, Optimist. Flaws: Insane. Bonds: Rich, Job. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Doudra Clethtinthiallor, Female Dragonborn Sorcerer 7
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Athletics +6, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 7000 sp. Alexandrite (500 gp). Black pearl (500 gp).


Social Check DCs


Astar Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He keeps his long blue hair kept up in a rat tail. His silver eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Astar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Astar's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Shy, Mundane, Antagonistic. Bonds: Family. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Astar Aid, Male Tiefling Cleric 5
Medium (5'1") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 15 (+2)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs

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