Ar-Gul Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He keeps his blonde hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: Ar-Gul lived on a farm with his father, near the main road leading to a nearby town. Ar-Gul was born on a far eastern island where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a jeweler and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 1 Masterwork Common Melee.
Anselm Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries greataxes. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: The child of a Priest, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Arha Read, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of death on her torso, and carries morningstars. She has styled her auburn hair well, parting it to the left. Her amber eyes dart from person to person to random spaces in the air.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born to loving parents in a slum to the north. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion
Ideals: Fighting, Artistic, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Gimgen Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. His eyes are gray.
Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Detective, but he got bored and became a Mason. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable
Flaws: Fearful, Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His fur is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Harvest never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Gnomish compassion.
Ideals: Gifted. Flaws: Insane, Racist. Bonds: In love, Rich. Occupation: Doctor
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2000 sp. Rose (80 gp). Sard (80 gp). Golden yellow topaz (1200 gp). Onyx (80 gp). Obsidian (16 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Chrysoberyl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilga Marley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is thinning but still full. She has gleaming, smiling brown eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Bilga hails from a village terrorized by orcs. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 61 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: Just what you see.
Hunter Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail. He has a very tight haircut. He has gleaming, smiling gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a need for knowledge about a nearby landmark
Ideals: Persistence, Extrovert. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Mûglûk Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a white feathered hat and white clothes. Beneath his clothing is a huge mess of scar tissue. His black hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Gardener for hire.
Motivation: He seems to be bored by most things.
Flaws: Mundane. Bonds: Slave, Attractive, Job, In love, Mentor. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 11)
Armor Class 8
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 17 (+3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Blue sapphire (1500 gp). Banded agate (15 gp). Amethyst (80 gp). Deep blue spinel (1200 gp). Eye agate (15 gp). Carnelian (70 gp). White pearl (80 gp). Black star sapphire (1500 gp). Smoky quartz (70 gp).
Elegant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses like a well dressed Ruler does. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Elegant was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 8000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!