Dabbledob Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large blue mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and his name or reputation has been wronged in the past by drow, and he desires to right it
Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Military. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 75 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Amnon Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast mountains. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Joker. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Ignan, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 1500 gp.
Numba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. She wears her black hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the east to a Detective, Numba learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother.
Flaws: Selfish, Racist. Bonds: Attractive, Family, Job. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp. Sard (70 gp). Amethyst (80 gp). Eye agate (11 gp). Moss agate (11 gp). Hematite (11 gp). Banded agate (11 gp).
Mordai Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair is lengthy and is close to two feet long. His eyes are red and beady.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He can't help but pocket interesting objects he comes across
History: Mordai was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record, Family. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (600 gp). A silver and pearl hairclip (20 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.
Ootah Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears just a white suit. She has slicked back golden hair. Her gray eyes dart from person to person.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the north to a Laborer, Ootah learned a great deal about her father's area of expertise. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Laborer.
Motivation: To be a Butcher again; and someone believes her a fraud
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Nature. Occupation: Laborer
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
Carrie Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely yellow suit with tan socks and a vest with buckled shoes. His hair is white and curly. His eyes are green and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He seems to be bored by most things; and he's repulsed by the pc
Flaws: Selfish, Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Serpent Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. His yellow fur is still thick. His eyes are copper and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: Serpent was born with his father's beautiful face. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Serpent began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of goblins.
Ideals: Entrepeneur. Flaws: Terse, Fearful. Bonds: Attractive, Enemies. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Vadania Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her silver hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a hateful person. She taunts others and blames them for her problems. She works hard and plays hard.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Fighting. Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Veit Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear brown tank tops with pastel pants and is in decent physical shape. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also hits on women, regardless of circumstances.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.
Motivation: His religion dominates his actions; and he's attracted to the pc
Flaws: Disease. Bonds: Nature, Has a crush, Mentor, Religious. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!