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NPC Generator

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Advanced [show]


Kilia Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her hand crossbow. She has slicked back blonde hair. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted necromantic powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Emotional, Antagonistic, Ugly. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Kilia Morigak, Female Dwarf Adept 7
Medium (3'9") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Silver chalice with lapis lazuli gems (30 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Mozikth Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He has moderate length green crest. He has gold eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Architect profession.

History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Immigrant, Job, Military. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Mozikth Mystan, Male Dragonborn Barbarian 6
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 20000 cp. Black pearl (600 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left hand appears badly burned and disfigured. His fur is cut close to his head. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Engraver.

Flaws: Shy. Bonds: Has a crush, Mentor, Military. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Two Llamas Candle, Male Tabaxi Commoner 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Druidic, Giant
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Phelaia Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her white hair is drawn into a tight pony tail with a card scrunchie. Her black eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She got into the Sage business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to be a miner again

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Phelaia Ignominy, Female Tiefling Commoner 8
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her auburn hair is still thick. She wears an eyepatch.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Matilda Jethro, Female Half-Elf Ranger 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Eleanor Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her chestnut hair is well kept. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eleanor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son

Ideals: Joker, Fighting. Flaws: Forgetful. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Eleanor Iranapha, Female Half-Elf Warrior 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roge Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His red hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised by priests from a young age. Through the years after Roge was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roge's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Roge Copperkettle, Male Halfling Bard 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 15
Hit Points 51 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 20000 sp. Moss agate (14 gp). Iolite (40 gp). Bloodstone (40 gp). Jet (100 gp). Rock crystal (40 gp). Malachite (14 gp). Violet garnet (400 gp). Alexandrite (400 gp). Red spinel (100 gp). Red-brown spinel (100 gp). 1 Minor magic item.


Social Check DCs


Meena Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a tan and white handkerchief worn on her left side. Her red hair is smooth and relatively long. She has a dull look in her brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Dyer business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Job, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Meena Beren, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 600 gp.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is an epitome of beauty. His golden hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable.

Ideals: Opinionated. Flaws: Mundane, Insane. Bonds: Attractive, In love. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Aramil Iranapha, Male Elf Warrior 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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