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NPC Generator

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Advanced [show]


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His head has been shaved. His eyes are amber and catlike.

Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Delg grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently he has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Delg Deepdelver, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 87 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Undercommon, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4

Possessions: 3000 gp. Sard (60 gp). Eye agate (10 gp). Blue quartz (10 gp). Onyx (60 gp). 1 Minor magic item.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His golden hair has been sun bleached extensively. He has blue eyes and a brown hat with a pastel feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of orcs once and for all.

History: Born to a Sailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and many orcs want him driven away

Ideals: Disciplined. Bonds: Attractive, Poor, Enemies. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Delg Daerdahk, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Performance +6, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Ignan, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Malachite (13 gp). Red spinel (90 gp). Chrysoprase (50 gp). Onyx (50 gp). Zircon (50 gp). Black star sapphire (1200 gp). Fire opal (1200 gp). Aquamarine (1500 gp). Banded agate (13 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His fur, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Cook father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Has a crush. Occupation: Engraver

Voice: German accent

Attributes [hide]

Three Of Claws, Male Tabaxi Ranger 17
Medium (5'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 13
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 9000 gp. Smoky quartz (80 gp). Pink pearl (40 gp). Jet (40 gp). Golden yellow topaz (1200 gp). Amber (40 gp). Sard (80 gp). White opal (500 gp). Sard (80 gp). Rose (80 gp). Red garnet (40 gp). White pearl (40 gp). Jet (40 gp). Golden pearl (40 gp). Deep blue spinel (1200 gp). Iolite (80 gp). Amber (40 gp). Alexandrite (1200 gp). Red-brown spinel (40 gp). White opal (500 gp). Blue quartz (11 gp). Moss agate (11 gp). Moss agate (11 gp). Fiery yellow corundum (500 gp). Chrysoprase (80 gp). Tiger eye turquoise (11 gp). Black opal (500 gp). Golden yellow topaz (1200 gp). Coral (40 gp). Chalcedony (80 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue tunic with tan highlights, and long blue pants that bunch up around her shoes. She carries with her a set of scimitars, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has golden hair. Her face is scarred and worn.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Veloptima was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Veloptima decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She seems to be bored by most things; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Veloptima Scheppen, Female Gnome Fighter 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ridaro Chance, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. Her blue eyes have a joyful gleam in them most of the time.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was always a brilliant, if unscrupulous mind. In her 15th year, her parents were killed by a orcs raid, leaving Ridaro alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Insane. Bonds: Enemies, Has a crush, Adventurer. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Ridaro Chance, Female Half-Elf Barbarian 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)6 (-2) 15 (+2)7 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Habor Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is kept up in a ponytail inside a deerstalker hat. His white eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Rich, Religious, Nature. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Habor Tranquil, Male Tiefling Bard 11
Medium (6'8") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 12 (+1)16 (+3)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 1000 gp. Golden yellow topaz (500 gp). Black pearl (500 gp). Amber (110 gp). Rock crystal (70 gp). Obsidian (8 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Tharivol Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with green and grey striped suspenders. He wears various colorful collared shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Tharivol and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Poor, In love. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Tharivol Siannodel, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 sp. 2 Thunderstones.


Social Check DCs


Tim Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He has no hair. He wears an eyepatch.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Tim Brownrigg, Male Human Aristocrat 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Seraphina Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear red pants and tee shirts. Her golden hair is cut short. Her eyes, though not visible through her cowl, are amber.

Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her father raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Has a crush, Nature. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Seraphina Stonebridge, Female Halfling Monk 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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