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NPC Generator

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Advanced [show]


Meriele Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She likes to make people angry or surprised. The war was a terrible time for her, and Meriele does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Meriele Mystralath, Female Elf Expert 11
Medium (4'8") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 8 (-1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Katherine Halsey, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, white shirt, and green tie. Her blonde hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born to a pair of adventurers, Katherine grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.

Motivation: She has money and likes to spend it; and she wants to meet her childhood hero

Ideals: Artistic. Bonds: Criminal record, Adventurer, Attractive, Rich. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Katherine Halsey, Female Human Expert 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Miles Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His violet eyes peer out from beneath his wide-brimmed grey hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Miles Wakefield, Male Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)18 (+4) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Grai Hailey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a white costume with the symbols of her god on her torso. Her hair is blonde and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She would rather hide behind her crafts than deal with other people.

History: Grai was born with her father's beautiful face. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Grai Hailey, Female Half-Orc Monk 10
Medium (4'7") Half-Orc, Chaotic Good (CR 10)
Armor Class 8
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +2 / 3d6-2, Grapple +4

Possessions: 1300 gp. Chrysoberyl (120 gp). Golden pearl (120 gp). Hematite (4 gp). Blue quartz (4 gp). Sardonyx (50 gp). Obsidian (4 gp). Star ruby (400 gp). Onyx (50 gp).


Social Check DCs


Jezebeth Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries a battered scimitar and tarnished longbow as well. Her red hair is braided into rings. Her black eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with vampirism at a very young age, Jezebeth has worked very hard to control her curse. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Immigrant. Occupation: Shipwright

Voice: Middle-eastern accent

Attributes [hide]

Jezebeth Harmony, Female Tiefling Rogue 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Athletics +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 4 Antitoxin. 4 Alchemist’s fire. 1 Holy water.


Social Check DCs


Aline Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many green ritualistic tattoos. She wears light armors faded through time and improper care. Her chestnut hair is wavy and long. Her eyes are blue and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has a rivalry with the church that dominates her actions

Ideals: Joker, Artistic. Bonds: Criminal record, Religious. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Aline Blythe, Female Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Darrak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Flaws: Ugly, Emotional, Racist. Bonds: Poor, Religious. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Darrak Rakankrak, Male Dwarf Monk 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Moonstone (60 gp).


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of falchions, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Insane, Impulsive. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Harbek Daerdahk, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Alvyn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Alvyn will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alvyn lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Rich, In love, Family, Adventurer. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Alvyn Albaratie, Male Gnome Commoner 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. Tiger eye turquoise (4 gp).


Social Check DCs

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