Seddit Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in green turtlenecks beneath a brown coat with blue slacks. Her hair, while still mostly red, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Seddit took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and her religion dominates her actions
Flaws: Ugly, Greedy. Bonds: Family, Religious, Nature. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Mercenary. Her hair is always cut to a buzz. Her gray eyes dart from person to person.
Personality: She is a Mercenary first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 11 years.
Motivation: She is compelled to act according to her religious beliefs; and to be a carpenter again
Ideals: Philantrophist. Bonds: Job, Military, Rich, Religious. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Trail In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown costume with the symbols of the four houses of cards on her torso. Her red fur is lengthy and is close to two feet long. Her green eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trail lived on a farm with her father, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: Wants to raise her children well.
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 103 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +7
Possessions: 80 pp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (1200 gp).
Criella Lithe, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears silk and lounges about seductively. She keeps her blue hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Criella has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a architect and was forced into it by her family
Flaws: Hedonist, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Tethren Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is lengthy. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his father.
History: A powerful necromancer made him what he is. Tethren was born on a far northern forest where he grew up under the tutelage of his father, an expert Courier. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Entrepeneur. Flaws: Disease. Bonds: Mentor, Immigrant, Has a crush. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 85 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 2000 gp. Alexandrite (1600 gp). Sard (80 gp). Onyx (80 gp). Obsidian (4 gp). Obsidian (4 gp). Silver pearl (100 gp). Black star sapphire (600 gp). Moss agate (4 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raiann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy black dress. Her bronze crest has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast plains. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the west, certain she would find work there.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Attractive, Immigrant, Nature, Rich. Occupation: Stylist
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 4000 cp.
Aramil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His head has been shaved. He has gleaming, smiling blue eyes.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor, Immigrant. Occupation: Body Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Aquan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ermina Melancon, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears grey painted combat armor at almost all times. She has done her best to style her silver hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Ermina is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Ermina studied abroad. Her mother was a soldier and died while she was still young. Ermina was left her mother's suit of armor and trained in its use and care. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their son. She worked as a Carter, and she later adopted a second son.
Motivation: Doesn't want to be a Carter and was forced into it by her family; and to reunite with her absent mother
Ideals: Passionate, Gifted. Bonds: Family, Military. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Diggory Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear yellow pants and tee shirts. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His blonde hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Zircon (80 gp). Black pearl (500 gp). Black star sapphire (1400 gp). Rhodochrosite (6 gp).
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