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NPC Generator

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Advanced [show]


Keyleth Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a violet coat. She sports red long hair. Her eyes are a pleasant blue.

Personality: She acts crazy and hedonistic. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Debt, Has a crush. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Keyleth Horner, Female Half-Elf Warrior 9
Medium (5'1") Half-Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Athletics +6, Stealth +5
Senses Passive Perception 9
Languages Common, Elven, Celestial, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1000 gp. Black pearl (1500 gp). Azurite (15 gp). Black pearl (1500 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears professional attire. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

John Clare, Male Human Aristocrat 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Sammal Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His black hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Doctor father left him crippled. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Sammal Sharp, Male Tiefling Ranger 12
Medium (6'3") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +3, Athletics +7
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Map Maker. She wears her red hair down. Her eyes, though not visible through her cowl, are violet.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Justice, Fighting. Bonds: Job, Nature. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Swiftwhistle, Female Halfling Adept 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 16
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 70 pp. Alexandrite (1000 gp). Rose (50 gp). 1 Holy water. 2 Alchemist’s fire.


Social Check DCs


Pearl Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. She carries a battered sickle and tarnished halberd as well. Her hair is always cut to a buzz. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Pearl Deephollow, Female Halfling Aristocrat 8
Small (2'8") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Moon Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears rags and sports a simple walking cane. She wears a wide-brimmed hat to cover her moderate length gray fur. Her skin is flawless and her green eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Moon was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She became a Cartwright soon after.

Motivation: Half-Elven compassion; and to be a mason again

Flaws: Antagonistic, Racist. Bonds: Poor, Attractive, Job. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Moon Thunder, Female Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)6 (-2)
Skills Athletics +1, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Antinua Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. Her wide-brimmed hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the east. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her mother. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush.

Ideals: Fighting, Athletic, Pacifist. Flaws: Ugly. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Antinua Ethanasath, Female Elf Cleric 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Abyssal, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 4000 gp. Tiger eye turquoise (15 gp). Malachite (15 gp). 1 Medium magic item.


Social Check DCs


Thomas Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case and is in decent physical shape. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Server, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up lance and armor he uses now. He has worked as a Dyer like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Impulsive. Bonds: Nature, Job, Debt. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Lester, Male Human Warlock 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: White opal (1000 gp). Rhodochrosite (15 gp). Azurite (15 gp). Violet garnet (900 gp). Pink pearl (120 gp). Coral (120 gp). Eye agate (15 gp). Rich purple corundum (1000 gp). Golden pearl (120 gp).


Social Check DCs


Avelina Landon, Female Human [Permalink]

Personal [hide]

Description: She wears just a grey suit. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. Her brown hair is unkempt and raggedy. She wears a mask on her face.

Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Avelina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Avelina Landon, Female Human Bard 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)3 (-4)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp.


Social Check DCs

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