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NPC Generator

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Advanced [show]


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear grey tank tops with white pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel.

Personality: He is almost excessively polite to everyone, even when angry. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Mayor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Many illithids want him driven away; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Hubert Sherwood, Male Human Rogue 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)11 (+0) 17 (+3)9 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Mamnen Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His dark red hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Mamnen Justice, Male Tiefling Aristocrat 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)5 (-3) 17 (+3)14 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bendoo Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. Her hazel eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Bendoo Nibley, Female Half-Orc Warrior 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 500 gp. Amber (90 gp). 1 Minor magic item.


Social Check DCs


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with brown and tan striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her red hair is knotted and matted. She wears a mask on her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Herbalist in town.

History: Born in the east to a Herbalist, Hlin learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her singing dream.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Job, Religious. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Hlin Dankil, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His fur is short and beige. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Masseuse and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Spring In the Wind, Male Tabaxi Adept 4
Medium (5'10") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Miles Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze, and sports empty pouches on his belt. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress mother left him crippled. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Ideals: Joker. Flaws: Racist, Disease, Insomniac. Bonds: Rich. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Miles Ofandrus, Male Half-Elf Adept 11
Medium (5'3") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 28 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 2900 gp.


Social Check DCs


Thorin Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears just a grey suit. He wears a wide-brimmed hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: In love, Poor, Job. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Thorin Glanhig, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Moss agate (7 gp). Sard (50 gp). 1 Masterwork manacles.


Social Check DCs


Enidda Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and she has passion for adventuring and risk

Ideals: Opinionated, Artistic, Fighting. Bonds: Attractive, Adventurer, Family. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Enidda Raulnor, Female Gnome Monk 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Peren Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peren is combative with any and all who dare try his patience in the slightest.

History: He got into the Ploughman business at a young age. He dropped out of school before completing his studies. He has worked as a Ploughman like his father before him.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Joker, Justice, Logical, Optimist. Bonds: Job. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peren Mellegaard, Male Half-Elf Barbarian 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 7 (-2)16 (+3)
Skills Investigation +3, Medicine +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs

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