Ellywick Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in an above average manner. She has wavy silver hair. She has a tattooed face.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ellywick was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: To get a good night's sleep.
Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp).
Mordai Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his bastard sword. He wears his silver hair up. His gold eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Gifted from a young age, Mordai studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Locksmith again; and wants to open a new tavern
Ideals: Gifted. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Watson Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His brown hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his top white hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Watson was born with his father's beautiful face. He was an apprentice working in his father's forge. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: Tiger eye turquoise (5 gp).
Emmeline Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a violet suit. Her red hair is cut short with large spiked bangs in the front. Her amber eyes lackadaisically let the world flow into them.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Marry her brother to traveling adventurers; and regain custody of her daughter
Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Job, Family. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 24 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: Blue quartz (4 gp). Fiery yellow corundum (1400 gp). Black pearl (500 gp). Alexandrite (500 gp). Moss agate (4 gp). Carnelian (20 gp). Carnelian (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oloric Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt, and sports empty pouches on his belt. His hair is always cut to a buzz. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 117 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 300 pp. Pink pearl (120 gp). Eye agate (11 gp). Alexandrite (1300 gp). Amethyst (120 gp). Azurite (11 gp). White opal (1000 gp). Freshwater pearl (11 gp). Coral (120 gp).
Lone Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a violet scarf. Her yellow fur is long and unkept. She wears crescent spectacles with a black brim.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born the only child of a wealthy merchant. Over the years she perfected her riding and shooting skills. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 900 gp.
Quick On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a worn and beaten armor. He has styled his yellow fur well, parting it to the left. His hazel eyes peer out from beneath his top pastel hat.
Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his absent father; and regain custody of his son
Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 12)
Armor Class 11
Hit Points 73 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Jasper (50 gp). Malachite (16 gp). Rhodochrosite (16 gp). Azurite (16 gp). Amber (60 gp). Jade (60 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp).
Himo Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is long and unkept. His eyes are green and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Slave, Military. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp.
Norkruuth Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. His gold crest is knotted and matted. He has gleaming, smiling gold eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with painting.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Norkruuth and his spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
