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NPC Generator

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Advanced [show]


Duvamil Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a blue tunic with brown highlights, and long black pants that bunch up around her shoes. Her brown hair is kept up in a ponytail inside a Stetson hat. She wears large thick round spectacles.

Personality: Stoic and calm, she prefers to meditate than take action. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Knight, Duvamil learned a great deal about her father's area of expertise. A gifted student she started as a Miller, but she got bored and became a Knight. She has since lost track of the people in her past.

Motivation: She wants to get laid; and sabotage a competitor

Ideals: Disciplined, Gifted. Bonds: Job, Family, Has a crush. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Duvamil Rofferton, Female Gnome Aristocrat 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)8 (-1) 15 (+2)10 (+0)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Nora High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She keeps her golden hair in a flapper bob. She has a dull look in her gray eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.

History: Born to a poor family in the city she treasured whatever gifts she got. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To end her boredom; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Nora High-hill, Female Halfling Rogue 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Moonstone (60 gp). Onyx (60 gp). Eye agate (4 gp). Deep blue spinel (500 gp).


Social Check DCs


Juliana Asheton, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has dyed her greying brown hair a little too much giving a sharp brown color. She has several tiny aquamarine earrings on each ear.

Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her mother. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Disciplined, Fighting. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: American accent

Attributes [hide]

Juliana Asheton, Female Human Paladin 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Arava Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her gold crest is lengthy. Her eyes are red and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Arava reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: She has money and likes to spend it; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Family, Military, Rich, Job. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Arava Norixius, Female Dragonborn Warlock 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. Silver pearl (140 gp). Bloodstone (20 gp).


Social Check DCs


Hethress Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a black suit. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. She has red crest. Her skin is flawless and her red eyes scan people very quickly.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. She moved out east to avoid the crime she committed. She was granted psionic powers by her dying brother.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Hethress Jharthraxyn, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +6, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 8000 sp. Deep blue spinel (700 gp). Pink pearl (90 gp). Aquamarine (700 gp). Chrysoprase (40 gp). Alexandrite (700 gp).


Social Check DCs


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this man is wearing a long, red, dusty cloak. His golden hair has been sun bleached extensively. He has green eyes and a red hat with a blue feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Cook, Oblar learned a great deal about his mother's area of expertise. A gifted student he started as a Herbalist, but he got bored and became a Cook. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive. Bonds: Job. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Oblar Elderberry, Male Halfling Bard 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Bloodstone (50 gp). Obsidian (16 gp). Tourmaline (130 gp). Amethyst (130 gp).


Social Check DCs


Spear Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'8". She has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her red fur, when down, is lengthy. She has several tiny aquamarine earrings on each ear.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She married young, but lost her spouse to giants. She has built up a small fortune and can afford her own way.

Motivation: Many giants want her driven away.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Enemies, Immigrant. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Spear Mirror, Female Tabaxi Ranger 9
Medium (5'8") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 27 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Violet garnet (1500 gp). Jet (160 gp). Violet garnet (1500 gp). Zircon (60 gp). Amethyst (160 gp). Banded agate (15 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has styled his cinnamon fur well, parting it to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and regain custody of his son

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Aura Of Clay, Male Tabaxi Fighter 13
Medium (6'6") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 115 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7

Possessions: 700 pp. Sard (50 gp). Lapis lazuli (4 gp). Jet (70 gp). Rock crystal (50 gp). Iolite (50 gp). Golden yellow topaz (600 gp). 1 Medium magic item.


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown fur is lengthy. His hazel eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. Through the years after Aura was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aura's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Cynical, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Aura Timber, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp.


Social Check DCs

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