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NPC Generator

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Advanced [show]


Adrex Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His crest is blue and very short. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adrex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Flaws: Addict, Mundane. Bonds: Attractive, Enemies, Religious. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adrex Akambherylliax, Male Dragonborn Rogue 11
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 3200 gp. Brown-green garnet (90 gp). Jasper (80 gp). Chalcedony (80 gp). Red-brown spinel (90 gp). Chrysoprase (80 gp). Amber (90 gp). Golden yellow topaz (1400 gp). Blue-white diamond (6000 gp). Black pearl (1400 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has done his best to style his chestnut hair to look like a famous performer. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers; and he's looking for his big break

Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer, Nature, Family. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Kody Jacobs, Male Human Cleric 2
Medium (5'11") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Half-Plate.


Social Check DCs


Roywyn Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears tan cloth garments or leather armor. She has wavy white hair. She has several tiny amethyst earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.

History: A powerful slaver made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Roywyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roywyn. After months of barely getting by, Roywyn managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Impeccable, Gifted. Bonds: Rich, Mentor, Criminal record. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Roywyn Scheppen, Female Gnome Commoner 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Athletics -2, History +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has styled her beige fur well, parting it to the right. Her thin eyebrows rest above her beady hazel eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Tricking was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Merchant. She's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Tricking Of Passion, Female Tabaxi Cleric 6
Medium (4'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Smoky quartz (70 gp). Star rose quartz (70 gp). White pearl (40 gp).


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'6" and is dressed in an above average manner. Her hair is chestnut, silky, and of moderate length. Her gray eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Caramip was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Caramip's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Caramip Fabblestabble, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Lavinia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. She keeps her red hair in a flapper bob. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 3 years old her parents immigrated from the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She got away from her former life and has fallen to alcoholism.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Flaws: Addict, Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Lavinia Hogcollar, Female Halfling Rogue 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pûg Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His white hair is slicked back into a classic pompadour. His eyes are green and catlike.

Personality: A skeptical and narcissistic man, Pûg's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Pûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Justice. Bonds: Religious, Adventurer. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Pûg Kenley, Male Half-Orc Warlock 6
Medium (6'5") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 40000 cp. Jeweled anklet (2000 gp).


Social Check DCs


Oren Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His golden hair is unkempt and raggedy. He is baby faced.

Personality: Oren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Oren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Military. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Oren Oakley, Male Half-Orc Monk 4
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 17 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His red hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Fletcher in town.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Kelter Warmwater, Male Halfling Expert 14
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 68 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 3000 gp. Alexandrite (1500 gp). Emerald (900 gp). Golden yellow topaz (1500 gp). Chrysoprase (60 gp). Alexandrite (1500 gp). Chrysoprase (60 gp).


Social Check DCs

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