Veit Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish black hair is in a traditional bowl cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Pacifist, Logical, Fighting. Bonds: Immigrant. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 70 gp. 1 Banded mail.
Elegant Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her lavender fur in a pixie cut. She has several tiny aquamarine earrings on each ear.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: A powerful necromancer made her what she is. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Gifted, Professionalism. Bonds: Attractive, Rich, Mentor. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 18 (+4) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
Possessions: 2700 sp.
Blossom Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.
History: Blossom was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Blossom and her spouse have recently divorced.
Motivation: To reunite with her absent mother; and doesn't want to be a sellsword and was forced into it by her family
Flaws: Antagonistic. Bonds: Attractive, Military, Job, Family. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1600 gp. Deep green spinel (80 gp). Golden pearl (80 gp).
Eva Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are green and catlike.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions; and she wants to meet her childhood hero
Ideals: Disciplined, Gifted. Flaws: Secretive. Bonds: Adventurer, Religious. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp. Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He keeps his long blonde hair kept up in a rat tail. He has hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and further expansion of business
Flaws: Terse. Bonds: Poor, Religious, Nature, Job, Has a crush. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp. Brown-green garnet (60 gp). Alexandrite (400 gp). Black star sapphire (1200 gp).
Salasar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. He sports a flattop crest cut. His red eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. The war was a terrible time for him, and Salasar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.
Motivation: He wants revenge against illithids.
Flaws: Depressed. Bonds: Enemies, Military, Immigrant, Rich. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Sarah Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman is renowned for her bright violet dresses and hats. Her clothes are grease stained in places. Her white hair is smooth and relatively long. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Detective born in the past three hundred years. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and expand her business
Flaws: Impulsive, Addict. Bonds: Poor, Immigrant, Job, Nature. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Iados Blur, Male Tiefling [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. His blue hair is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Mason, but he got bored and became a Healer. He then took over the family business and is one of the better Healer for hire.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Job. Occupation: Healer
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2400 sp.
Gynnie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish black hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Insane, Shy, Selfish. Bonds: Poor. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!
