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NPC Generator

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Advanced [show]


Orla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears baggy blue pantaloons and a green scarf. She has slicked back red hair. Her amber eyes are passionate and lively.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Bricklayer, who enjoyed hunting, Orla was taken on many hunting expeditions. Orla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is currently in port desperately looking for someone to get her out; and she is content

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Nature, Slave. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Orla Timbers, Female Gnome Warrior 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 72 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 10 (+0)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baelitae Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing colorful clothing, dressed as a Interpreter. Her chestnut hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is mildly Elf supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Baelitae was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. As a young adult she joined a group advocating for an improvement in Elven conditions. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Wants her loneliness to end; and a deep hatred of brigands

Ideals: Logical. Flaws: Racist. Bonds: Poor, Adventurer, Enemies, Has a crush. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Baelitae Qualanthri, Female Elf Commoner 9
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 11 (+0)9 (-1)
Skills Medicine +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 14000 sp. Carnelian (30 gp). Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


Manfred Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His tied-back hair is blonde. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Mercenary, Manfred learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Job, Enemies. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Manfred Romeo, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 11 (+0)7 (-2)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. Aquamarine (1300 gp). Freshwater pearl (8 gp). Alexandrite (1300 gp). Blue quartz (8 gp).


Social Check DCs


Ar-Karo Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Ar-Karo studied abroad. His arcane abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist, Gifted, Philantrophist. Flaws: Shy. Bonds: In love, Military. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Ar-Karo Brixton, Male Half-Orc Warrior 4
Medium (5'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Medicine +4, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +0 / 1d10-2, Grapple +5

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Valida Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her hair is greying and her face has many wrinkles. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her mother raised her in a mountain cabin. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Justice. Bonds: Poor, Nature, Slave. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Valida Bigtoe, Female Dwarf Monk 11
Medium (3'9") Dwarf, True Neutral (CR 11)
Armor Class 8
Hit Points 87 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0

Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Chester, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Courier. He is muscular with a powerful set of arms. His auburn hair is heavily combed to the left. His brown eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Antagonistic. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Courier

Voice: Dark and ominous

Attributes [hide]

Gomory Chester, Male Human Expert 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Arcana +8, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll, Terran
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +4

Possessions: 70 pp. Carnelian (80 gp). Star ruby (900 gp). Rhodochrosite (16 gp). Carnelian (80 gp). Violet garnet (900 gp). Silver pearl (70 gp).


Social Check DCs


Khrosh Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the south, but his parents moved at a very young age to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the south, certain he would find work there.

Motivation: He wants revenge against goblins.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Enemies, Immigrant. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Khrosh Hamilton, Male Half-Orc Expert 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears baggy grey pantaloons and a white scarf, and his gloved hand is found clutching a scimitar. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Disciplined, Artistic. Bonds: Family, Rich, Immigrant. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Einkil Battlehammer, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 220 gp. Brown-green garnet (140 gp).


Social Check DCs


Cimer Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Assassin. He has moderate length blue hair. His red eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: Cimer lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Persistence. Flaws: Racist, Lazy. Bonds: Job, Family. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cimer Luck, Male Tiefling Warlock 11
Medium (6'3") Tiefling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)17 (+3) 12 (+1)17 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 1100 gp. Jade (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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