Driindar Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is copper and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also is a firm believer in the womanly ideal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sculptor arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Criminal record. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 6000 sp. Fire opal pendant on a fine gold chain (1200 gp). Old masterpiece painting (1200 gp).
Gurdis Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She acts crazy and hedonistic. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Gurdis was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A few years later when the west was not economically sound they moved to her current location. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Hedonist. Bonds: Poor, Immigrant, Criminal record, Adventurer. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1800 sp.
Thamior Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His tied-back hair is golden. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.
History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Bonds: Attractive, Military, Rich, Family. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Breastplate.
Korinn Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She sports green clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her crest is copper and curly. Her eyes are likewise red.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered music. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Emotional. Bonds: Immigrant, Family, Rich. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Brass mug with jade inlays (100 gp).
Cimer Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair, when down, is lengthy. His fierce gold eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Joker, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 300 pp. Fire opal pendant on a fine gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Gold dragon comb with red garnet eye (1100 gp). Silver chalice with lapis lazuli gems (150 gp).
Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown tunic with red highlights, and long tan pants that bunch up around his shoes. His beige fur is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mortician and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Job, Religious. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 9000 sp. Peridot (70 gp). Emerald (900 gp). Chrysoberyl (80 gp). Aquamarine (300 gp). Tiger eye turquoise (4 gp).
Bundrigo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a brothel owner, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Fighting. Flaws: Greedy. Bonds: Military, Mentor, Rich. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 25 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 900 gp. 1 Minor magic item.
Engong Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She has a slight overbite and is overall scrawny. Her white hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Engong will drive conversation. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Religious, Immigrant. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Tanglefoot bags. 3 Alchemist’s fire.
Delre Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her black hair is cut jaggedly and amateurishly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted. Flaws: Addict, Shy, Antagonistic. Bonds: Rich. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 10)
Armor Class 13
Hit Points 49 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1700 gp.
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