Alston Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.
History: Born to a pair of adventurers, Alston grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he is wracked by social anxiety
Flaws: Hedonist, Fearful. Bonds: Adventurer. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 70 pp. 1 Minor magic item.
Nalral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this western man wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His golden hair is unkempt and raggedy. His violet eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants he idolized his mother. He moved out south to avoid the crime he committed. He now travels the world, in search of power and loot.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer, Immigrant. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Balimaar Dumph, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His white hair is unkempt and raggedy. His fierce violet eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Marshal, Balimaar learned a great deal about his father's area of expertise. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: To be a Unemployed again.
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp.
Abalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears suspenders and tan workpants. Her shirt is pastel, and she wears a heavy tan leather apron most of the time. She sports blonde long hair. She has green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Barber business at a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Religious. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Red garnet (60 gp). Peridot (20 gp).
Norkruuth Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is red and curly. He has red eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Hunter, Norkruuth learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Joker, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 230 pp. Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
Enialis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue wide-brimmed hat and blue clothes. He is physically well-built. With bright blonde hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Priest, but he was a colossal failure. He has achieved small success as a Adventurer.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Flaws: Addict, Ugly, Antagonistic. Bonds: Job, Slave. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Rose (50 gp). Eye agate (13 gp). Rhodochrosite (13 gp).
Bathin Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blue hair up. He has silver eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and doesn't want to be a actor and was forced into it by his family
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 18)
Armor Class 10
Hit Points 122 (18d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 1000 pp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Old masterpiece painting (1700 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Barber uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He wears a Stetson hat to cover his moderate length auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with music.
History: Faran was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has since lost track of the people in his past.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Bonds: Job, Attractive, Family, Criminal record. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 5 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 700 gp. Moss agate (4 gp). Silver pearl (80 gp). Fiery yellow corundum (1400 gp).
Nykkan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his silver crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made him what he is. He worked as a nervous Spy and found it very stressful. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Mentor. Occupation: Spy
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 89 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 16
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item.
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